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Game comments and reviews
Jul. 30, 2018
Arrow towers are bugged, when only green goos remain they keep shooting the ground in front of them and deal no damage. Seeking arrows did not fix this issue.
Jul. 29, 2018
What does the green bar do on the bottom?
Nov. 14, 2016
If you land onto the same vehicle again you get nothing new. It has happened 3 times in a row by now for me...with only 7 cars...
Jul. 25, 2016
Very fun game! Hope you make a sequel, or add some new levels with more of the advanced elements for puzzles with progressively higher difficulty. If you need some ideas for more elements, you could for example try blocks that change the color of neighboring lines. These color mixers could have arrows on them to show in which direction they have an impact. Square mixers can be moved, round ones can be rotated... As far as block manipulation goes, you could add tiles that replace blocks for their mirrorred version.
May. 18, 2016
Who else likes to race around in infinite mode with the Skater?
Sep. 06, 2014
I played this game's original version when it came out and disliked it for lagging and too much grinding. I'm happy to see the lagging part is fixed, now it runs smoothly.
Jan. 12, 2014
Really nice game, I enjoyed it a lot :) My only suggestion for it is to alter the light orb's control. Instead of dragging with mouse, a click inside then move with cursor would feel better. To let it go, click again.
Dec. 13, 2013
Really good concept and nice excecution too. I enjoyed playing it a lot, wish it was longer. Some ideas that popped up about the game: you could have some pickups that refill your candle making it longer and granting extra burning time. I would also change the way fireballs work: they would only set you on fire for 2-3 seconds, but you would die if you completely used up your candle. Some alternate paths with more difficulty, hidden secret areas, unlockables like new candle holders, candle waxes and flame colors could make the game truly fantastic. For new mechanics you could add flamable ropes for activating traps/platforms and some cases just for holding otherwise falling platforms. Your game is so good it just keeps giving me new ideas :D
Dec. 02, 2013
Would have been nice to recieve a warning that heroes can only carry 1 item, so I don't replace irreversebly my most expensive item.
Nov. 06, 2013
I really love this game! The upgrade system is very unique and interesting, well done! Though I miss the abilty to change bought upgrades. In hard mode I ended up with a useless flamethrower because previously I was using a shotgun with wavy bouncing bullets. And please remove the heating on the sniper charge up, it makes cold shot less effective. Can I suggest something? Right now beating hard mode gives nothing, not even the ending is different. But if we could unlock 5 extra buyable upgrades for every weapon that would be fantastic. That way endless mode would be more fun and meaningful too.
Aug. 04, 2013
@stirit5: Or if there was an ingame currency you could win in figths you could then use in a shop to buy cards.
Apr. 01, 2013
I've asked this before but noone answered. Can someone tell me what is the "forget skill" good for? Because it doesn't give you any APs back. Thanks in advance.
Mar. 31, 2013
What is the point of the forget skill option? You don't get any APs back :/
Mar. 19, 2013
It might be a fantastic game, too bad I can't enjoy it because of the serious lagging.
Mar. 04, 2013
Dear Developer You did not solve the issue of upgrade costs. I suggest a better upgrade system: your upgrades are saved for every temple independently, and their price is normal in every temple. Maybe you could alter their prices for each temple, but don't punish players for getting upgrades in other temples. It's pointless.
Dec. 13, 2012
You know what would be cool? If you had a crafting minigame similar to blacksmithing, and your reward would be a weapon/armor. It's usefulness would depend on how well you did in the minigame.
Dec. 06, 2012
Help I'm stuck at the cave pond. What do I have to do at that fish monster? Btw very fun game!
Dec. 03, 2012
The most fun combination is 4 cats. Spam your endless deathray of fish.
Sep. 20, 2012
The game keeps crashing after beating the first boss when moving to the 2nd level. Is it just me?
Jun. 07, 2012
I liked it, but it would be better with faster movement, smaller hitbox and controllable jumping height. That way it would be perfect. 4/5
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