So far so good! Based on my game play I'll start it out with a 4/5 due to a few things. Pros: Good idle system, progression is decent and noticeable, a bit different take on how the game runs compared to other idle games with heroes, etc. Cons: Skill system is kind of messy and could be expanded and fixed up, crashes with unity player that I have gotten along with others so I'll assume it is consistent. Item clutter in bag needs a sell function or sort function to keep X rarity. Overall, it has kept my attention more over than most idle games coming to Kong so I'm hopeful for the future as long as the devs listen to the players and make it less of a hassle. Also cool art concept!