Reikan's Comments

Game comments and reviews

Rogue Isles

May. 16, 2025

0

Yeha

Rogue Isles

May. 16, 2025

0

Loved this game. Brought back Kongregate 2006 vibes for sure. Damn I'm old.

Feudalism III

Nov. 17, 2013

2

Love the game, but the download/install version is crap.

Feudalism III

Nov. 11, 2013

0

I remember playing the first one back in high school.. Good times.

Ninja Slash

May. 06, 2013

6

They make the amount of coins you have to pay ridiculous for a reason... So that you'll pay real money to get them.

Cyclomaniacs Epic

Apr. 20, 2013

-2

This game is great, except for when I get like 5 frames a second. Something you might want to take a look at.

Siege Knight

Apr. 11, 2013

-1

Where's the fullscreen button?

The Grinns Tale

Mar. 13, 2013

-3

Do I need "friends" on this game? If so, it might be better for me to play on facebook..

Folds -- Origami Game

Feb. 06, 2013

-1

All I can think about when I play this game is "JAAASSSOOOONNNN"

Versus Umbra

Dec. 27, 2012

-6

So with the kred system in this game going so far, we should really consider this a demo.. Without factoring in the kred system, 2/5

Innkeeper

Dec. 20, 2012

-1

Game design is pretty bad. It's pretty impossible to beat due to your rating plummeting for no apparent reason. 1/5

Swords & Potions

Dec. 19, 2012

-6

Looked interesting. Was going to play. Saw the comments saying it's pay to win. Not paying nor playing. fin

Wartune

Dec. 19, 2012

14

Looks like a "pay to win" type of game. Just an FYI, but those types of games fail 99% of the time. Check out League of Legends (pay for vanity items, all other things fair) and they make a fair amount of money without scalping their players. You might want to reconsider your approach.

They Took Our Candy

Oct. 29, 2012

0

Save? It's a survival game.. There is no saving.

mini Tower Defence (mTD)

Aug. 23, 2012

-4

Why does this game have badges? I thought only good games had them?

Fantasy Offline

Aug. 13, 2012

1

Just flag this pathetic game.

Seriously, just finish whatever you're doing and full release this game. Easily the best TD game I've played so far.

Elona Shooter

Jun. 30, 2011

5

The reason that the CPU's do better with shorter ranged weapons is that how long it takes them to aim and shoot at something is influenced by the distance between them and the target. If they are using sniper rifles, for instance, it takes them much longer to be shoot than a human player.

Castaway 2

May. 23, 2011

3

I was so excited to play this game.. at first. I was hoping for more of a survival-type game with a bit of fantasy mixed in. What we have here is less survival and more so just a typical RPG. I would recommend, to make this game a lot more dynamic, adding a survival element. What I mean is, say you get the stick. Okay, knock down some bushes. That's what got me excited. Then take the stick and some vines and fashion a workbench. And you could go on and on from there, perhaps even have a plot of land from which you could adventure from, but is somewhere to call home. Maybe you can make a house, cook things, etc. It makes much more sense than "Okay, I'mma smash this stick into this iron ore and make a shank!" But that's just me. This game could be a whole lot deeper if you were so inclined.

DuckLife3: Evolution

May. 13, 2011

1

Energy expenditure needs to be based on your skill in whatever action the duck is doing. More energy need to fly faster, etc, should account for increased energy use, AND it would give the coins a point.