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Game comments and reviews
May. 16, 2025
Yeha
Loved this game. Brought back Kongregate 2006 vibes for sure. Damn I'm old.
Nov. 17, 2013
Love the game, but the download/install version is crap.
Nov. 11, 2013
I remember playing the first one back in high school.. Good times.
May. 06, 2013
They make the amount of coins you have to pay ridiculous for a reason... So that you'll pay real money to get them.
Apr. 20, 2013
This game is great, except for when I get like 5 frames a second. Something you might want to take a look at.
Apr. 11, 2013
Where's the fullscreen button?
Mar. 13, 2013
Do I need "friends" on this game? If so, it might be better for me to play on facebook..
Feb. 06, 2013
All I can think about when I play this game is "JAAASSSOOOONNNN"
Dec. 27, 2012
So with the kred system in this game going so far, we should really consider this a demo.. Without factoring in the kred system, 2/5
Dec. 20, 2012
Game design is pretty bad. It's pretty impossible to beat due to your rating plummeting for no apparent reason. 1/5
Dec. 19, 2012
Looked interesting. Was going to play. Saw the comments saying it's pay to win. Not paying nor playing. fin
Looks like a "pay to win" type of game. Just an FYI, but those types of games fail 99% of the time. Check out League of Legends (pay for vanity items, all other things fair) and they make a fair amount of money without scalping their players. You might want to reconsider your approach.
Oct. 29, 2012
Save? It's a survival game.. There is no saving.
Aug. 23, 2012
Why does this game have badges? I thought only good games had them?
Aug. 13, 2012
Just flag this pathetic game.
Feb. 04, 2012
Seriously, just finish whatever you're doing and full release this game. Easily the best TD game I've played so far.
Jun. 30, 2011
The reason that the CPU's do better with shorter ranged weapons is that how long it takes them to aim and shoot at something is influenced by the distance between them and the target. If they are using sniper rifles, for instance, it takes them much longer to be shoot than a human player.
May. 23, 2011
I was so excited to play this game.. at first. I was hoping for more of a survival-type game with a bit of fantasy mixed in. What we have here is less survival and more so just a typical RPG. I would recommend, to make this game a lot more dynamic, adding a survival element. What I mean is, say you get the stick. Okay, knock down some bushes. That's what got me excited. Then take the stick and some vines and fashion a workbench. And you could go on and on from there, perhaps even have a plot of land from which you could adventure from, but is somewhere to call home. Maybe you can make a house, cook things, etc. It makes much more sense than "Okay, I'mma smash this stick into this iron ore and make a shank!" But that's just me. This game could be a whole lot deeper if you were so inclined.
May. 13, 2011
Energy expenditure needs to be based on your skill in whatever action the duck is doing. More energy need to fly faster, etc, should account for increased energy use, AND it would give the coins a point.
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