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Reimemonster's Comments

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Random Number GOD Idle

Play Random Number GOD Idle

Jan. 22, 2024

Rating: 2

Oh and Kong removing basically all kind of formatting of comments is really horrible.

Random Number GOD Idle

Play Random Number GOD Idle

Jan. 22, 2024

Rating: 6

Final rating: 1. Fun in the beginning, painful in mid-game, trivial and boring towards end game 2. Direct cause for 1.: Runes 6-10 scale badly, both in cost and income. The first five always give better income. You'd need to change income and/or cost of runes 6-10 to adjust for a smoother progress. Also, this makes the game extremely grind and very not fun. 3. Also a reason for bad progress: More difficult runs give waaaaay too little of a bonus. The only reason for longer runs are bonuses unavailable on lower difficulty. 4. "More starting Mana" is complete and utter bullshit, ignore! 5. There's a serious bug: When choosing rewards (both when prestiging as well as when ending a run) you can click and collect the reward multiple times if you're fast enough. I managed to get up to 5 clicks in (!!!!!) All in all 3/5 for short-term fun and then forget about it. With some updates and more content (a new prestiging layer, more runes etc.) it could be better.

Random Number GOD Idle

Play Random Number GOD Idle

Jan. 05, 2024

Rating: 43

The game is quite fun at first and the progression is ok. Later on the bonuses are off. For higher tier runs you only get a 50-100% higher reward - yet you need WAY longer to complete. Right now I'm at 30k% cost and income porstige bonus. I can get to 300 Ash runes in 4 minutes. 400 Nature (+50% reward) already takes 30 minutes. And 500 Nature runes (+100% reward) takes an overnight run - at least 12++ hours. How are you supposed to reach even higher tiers without grinding for weeks? The rewards for higher tiers are just too low - or the cost increase of higher runes too high. Kills all progress and fun. Also, some of the bonuses are utterly useless, e.g. the "starting mana" - one run may increase my starting mana by some 2000. But my starting runes already give an income of several tens of thousands of mana per second. So the bonus saves me nothing.

Factory idle

Play Factory idle

Nov. 30, 2016

Rating: -2

Also got the problem that neither this game nor chat in this and other games load. Kong problem?

Notebook Wars U WebV

Play Notebook Wars U WebV

Mar. 29, 2016

Rating: 2

Found more bugs: 5) Description of bombs: "Does not affect bosses" - not true, at least the rockets do. 6) A Pause button at the top of the screen - in a bottom-up shooter? In difficult game situations you will just kill yourself trying to pause the game. Not the best idea ;) 7) Progress: 0.63% - really? After beating lvl 100 there's still 99.36% more to discover? 8) I could reproduce the "mouse out of the window" problem: When you drag the map and get off the game screen at the same time -> crash 9) Music gets screwed up when you use the big bomb or when you drag the map and move it around

Notebook Wars U WebV

Play Notebook Wars U WebV

Mar. 29, 2016

Rating: 16

I love the series. But: You should really consider fixing some bugs. 1) Money bug: No matter how many +10% money accessories you buy, you will not get any more money than before. I think this bug exists in ALL games of this notebook war series. I wonder if any other accessory works correctly (quite difficult to test the other perks) 2) this version (Web) crashes when I click outside the game frame - music stops and game won't accept any clicks anymore, only reload helps. 3) "Ship unlocked after level X" does not work. I can buy ships whenever I have enough money.

Zombinsanity

Play Zombinsanity

Jan. 11, 2014

Rating: 3

I like the game but some improvements could be made: After buying all weapons, cash is useless. Some weapons and their upgrades are useless (M4: Too little power with too high ammo consumption) Fix some bugs. If you stand at the edge of a platform and zombies try to jump to your position, they'll fail because you can block them. Then they fall down and cannot move anymore (maybe because the AI expects them to be on the platform). Very repetitive! Do something with changing the floors. More zombies, different zombies, tougher zombies, faster zombies, other weapons, upgraded weapons - sooo many choices. Go for much more upgrades. Make the character much better but increase the difficulty with each floor. Go for 10 floors with a boss at the end (and maybe some hard zombies in the elevator room, some kind of "mini boss".

Battalion Commander

Play Battalion Commander

Aug. 31, 2013

Rating: 4

I like the game. Maybe you could expand it a bit? More missions with different enemies and allies, maybe even more than one commander with other weapons. Maybe even devide: Combats on land, water and in the air... infinite possibilities :)

Notebook Wars 3

Play Notebook Wars 3

Jun. 14, 2012

Rating: 0

Forgot to add: Frenetic mode should be harder, too, not only faster (if not already implemented). Love notebook wars, though, cg :)

Notebook Wars 3

Play Notebook Wars 3

Jun. 14, 2012

Rating: 0

Survival should be available only after completing the very last game. Otherwise it's far too easy to collect more money than you'll ever need. Takes like 15 minutes to buy the best ship and weapon at max. level

Chuck the Sheep

Play Chuck the Sheep

Jan. 21, 2012

Rating: -16

I never played this game before and I did not yet start. But: I can already give 5/5 all alone for the title screen music. Oh and ofc. because it's a game by jmtb02

Epic War 4

Play Epic War 4

Dec. 30, 2011

Rating: 7

The skill "[Castle] Guild" to gain more gold is a waste of gold, it does not work at all. Tested twice on the same level: Destroyed the army asap in the same level multiple times, got 20400 - 20500 gold per level. Invested 2 times in "Guild": 20400 - 20500 gold per level.

LethalRPGDestiny 2: Conquest

Play LethalRPGDestiny 2: Conquest

Dec. 22, 2011

Rating: 3

Shrine is funny but totally gratuitious. Absolutelly no more challenge when your damage increases by 300%. All enemies are one hit kills (unless more than 15k life). I'm not yet finished (a few fights left) but I don't expect to be surprised.

Focus

Play Focus

Nov. 22, 2011

Rating: 0

You need to rename: Normal --> Normal Original --> Insane Insane --> Original. Original is FAR FAR more difficult than Insane (just think about the last two levels...) Original all alone deserves Impossible badge

Mushroom Madness 3

Play Mushroom Madness 3

Nov. 14, 2011

Rating: 2

Infinite ammo upgrade + pimped electrogun + survival = tons of money. Just tape your mouse (to get auto click), point in the middle of the screen, go afk for 2 hours = 500k money

The Next Floor

Play The Next Floor

Aug. 21, 2011

Rating: 7

I can't complete the badge, impossible. The game gets slower and slower - and absolutely no way to decrease quality or switch off blood or something like that. In the end the game lacks that much that I need a minute (yes, full 60 seconds, sometimes even longer!) until my character or any elevator will respond. Most of the time I cannot change elevators at all. Sorry, but a CPU intensive game like that without any way to decrease the load... that sucks hard.

Sierra 7

Play Sierra 7

Feb. 28, 2011

Rating: 2

"Steyr Glock 17" aaarrrrgggghhhhh my sports shooter heart is bleeding! That's like "Ford BMW X5"!

Arkandian Crusade

Play Arkandian Crusade

Jan. 05, 2011

Rating: -2

I cannot use any spell while fighting. Haven't found info in the books, as well. How can I "activate" them? Do I have to learn them? I'm pretty much at the beginning.

Gravitee Wars

Play Gravitee Wars

Nov. 17, 2010

Rating: 2

Meteor is nice, if it wasn't that buggy... flying through (still existing) planets, creating a "non-visible planet" and other stuff...

Take It Down

Play Take It Down

May. 01, 2010

Rating: 2

lvl20 is impossible, the balls are too big

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