About "interesting ideas for utility upgrades". What if there was one that made trades of lower value into higher value stuff appear more often? It would help with other upgrades a lot.
Deep, emmersive story. A challenging, but not hard and varied gameplay. A bautyful, fitting the scene soundtrack and modern, but not demanding graphics.
This is what games should look like. Favourite. 5/5
About this one? It's shit. 1/5
1. Beat first boss, get to that "flying things in form of crosshair"
2. Fly around borders of the screen, attracting monsters for 3-5 minutes. If you're doing it very well, they will all stuck in one little circle, but any other formation will do
3. Shoot one pixel in that crowd
4. ...(5 minutes of lags)
5. Combo x300, 5 million HP and final boss INSTANTLY