At first I was very confused because I wasn't expecting a launcher gamer. Then I absolutely loved the theme. I beat the game and felt that the game was lacking something. I miss the in game quests that I get for participating in the flying aspect. I think a second aspect would be good, like power and angle meters to hit. I like all the upgrades but I wish there were more things to run into in the sky. Maybe a few check points along the way, to add more of a feeling of progression. In the end my only regret is making the poor guy at the other end of the campsite wait so long for his burger.
The menus are terrible, I shouldn't have to click more than once to upgrade anything. I shouldn't have to go to a completely new screen in order to start a new game.
The iphone menu is a unique idea. But the reason other developers don't do stuff like that is that it makes the menu too small. Flash games are small enough as it is. There's no reason to make the menu smaller and harder too read.
Some of the trainers a re a bit unbalanced like the speed i consecutively fail at about the 40 point mark because there isn't enough time. Also in agility training most of the time there are birds directly following an anvil so that it's impossible to pass by.
Agreed.