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Game comments and reviews
Feb. 07, 2016
Adding new levels without new features seems like a step back. Too much of a grind
Aug. 28, 2014
Terrible that the best strategy for the first boss is "ignore everything its doing and just attack it"
Jan. 06, 2014
@spell122 Data for most games is stored locally, so you'll lose it if you switch computers
Oct. 30, 2013
Why do they carpet bomb an area they're going to nuke anyway?
Oct. 02, 2013
Thanks for fixing the memory leak!
Developer Reply
Well in fact it is not fully fixed... But it must get better if you switch to Toggle Speed in game pause menu - seems like holding the space causes the lag or at least makes it worse.
Feb. 09, 2012
1/5. Not because there are a lot of bugs and typos, which would just prevent a 5, but because the game doesn't require any skill. Perhaps I had chosen an overpowered monster (Unihound?), but I never lost a match, and the game was just senseless grinding. Most of the bugs have been mentioned, but the GamePirate cup displays as undefined, championship button sometimes flashes when there isn't one, and the enemy allies don't always disappear when the effect expires
May. 15, 2010
Well balanced, I appreciated interactions of the towers, enemies. Mages mean you have to stack your towers together, ninjas mean spread them out..., AOE vs. indiv damage.
Dec. 01, 2009
easiest 20 points on kong
Nov. 29, 2009
A Noble Knight (Tier 2) Yeehaw!
Nov. 01, 2009
If you try to attack cities while you're in the middle of certain quests, it won't let you retreat. Also, "profit" is the wrong word for the amount you get for selling.
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