Rene_Aramis's Comments

Game comments and reviews

Swords & Potions

Feb. 22, 2013

4

You have to pick one or the other. The move to remove day caps in Sorcery Quest was a good one, why not here? Limiting players who don't pay only alienates them further to the point they don't ever want to pay. You have to choose, Day cap, or tokens. One has to go, or the game won't be able to chug along much further.

Battle without End

Feb. 21, 2013

-4

This game draws striking similarities to a popular MMO, the mob names, the spells, the passives, the gear.. even the titles for your character..