Rickard's Comments

Game comments and reviews

Bunny Invasion 2

Nov. 14, 2020

2

Wonder why calodemon's post is downvoted, because I have the same problem: none of the keyboard commands work (mac, Firefox).

Tentacle Wars

Sep. 02, 2020

0

As for level 10. Connect to the nearest blog, cut immediately to instantly take control over it. Connect again, and boost it, and attack the bottom blog the microsecond before the red connects to it. Cut the cord again, and boost up until you get two upgrades (around 20) with the one nearest the big blob. Then attack right down blob and disconnect from your first blob, wait and charge up until you can get a big advantage against bottom right.

Warper

Aug. 29, 2020

0

For lvl 20, outskirts. Go right/left and fall two squares before going back into the middle and then up, straight into the teleport.

Stones masters

May. 28, 2020

-1

So ... the continue button doesn't mean it saves progress so you need to sit the whole game through (Mac Firefox, at least). Would be nice to know on beforehand. :)

Dangerous adventure

May. 26, 2020

0

After I bought Become the captain, after dungeon 5, the damage was saved between rounds, and I only got 1XP and 1GP whenever I won combat. I also couldn't open any chest - it loaded and then a popup said that the chest was unopened.

Reminds me of the really old Magic the Gathering game, where you roamed around in an AI generated world, building your deck.

Chrome

Mar. 05, 2020

1

Oh, I didn't see the yellow key at all at level 15. Never mind.

Chrome

Mar. 05, 2020

0

Got stuck on level 15. Got white key, blue ball, blue lever, yellow ball, green key, green level, red ball and black key. The door wont open.

Firefox, Mac. If I play with mostly x3 speed, the game will continue to lag like hell, even if it's the first game. If I don't touch that button, then I can play for 6-8 games without me noticing any memory hogging.

BlightBorne

Sep. 27, 2019

1

So, for the second dungeon, I can just enter it, have the orcs running over the bridge to their doom, collect the coins, leave and reenter the dungeon, and getting all the coins I want without hassle?

5 Step Steve

May. 19, 2019

257

It would be nice to be able to teleport between bases on the map.

Developer Reply

Ok, I'll consider adding that in the update. It would be easy to pull off with mouse controls, not sure if I could make an elegant solution for keyboard controls.

5 Step Steve

May. 19, 2019

1

Never truly understood the respawn mechanism. Just had to try combinations until I spawned more dogs.

Developer Reply

Here's an explanation that contains some spoilers for the game: Basically, if you have more than one checkpoint active at a time, a cat spawns at each active checkpoint when you die. And if the level has a cat that isn't tied to a checkpoint (spawns at level load, not at a checkpoint), you can abuse this to get infinite clones of yourself.

Rhomb

Apr. 28, 2019

3

A level selection menu would be great. Not that I need one, but then I can see how many levels there are in the game.

Labyrneath II

Apr. 20, 2019

1

The way she's loosing any kind of speed during jump when letting go of the key is really annoying, and also that I can't press jump while in the air to jump again when she lands.

Labyrneath II

Apr. 20, 2019

1

Anyone else that falls off any kind of edge constantly? I'm appreciate that spikes are forgiving when it comes to hitboxes, but any kind of edges are really annoying. I'm pretty sure I pressed up before jumping off an edge, but still falls off.

Anti Terrorist Rush 2

Apr. 06, 2019

5

What's the point with the endless clicking on the safe?

Animation Throwdown

Dec. 23, 2018

2

Why is this time limited, energy restricted, pay to win grind fest top five of all Kongregate's CCGs? Is branding that strong?

circloO 2

Dec. 01, 2018

1

As good as the first one. I like the credits.

Labyrneath

Nov. 11, 2018

1

All in all, a nice platforming game with a sweet story. I don't know what the hidden paths added to the experience though. Just made me wasting time jump into walls, trying to see if there were any hidden paths.

Labyrneath

Nov. 11, 2018

-1

The time it took for her to stop made it feel like she was running on ice, and together with hit boxes that were too large for the killing obstacles made the level Paths really frustrating.