hey found a bug https://puu.sh/AIGQp/ffa82fa6b1.png
if you hold the direction to enter the portal without break (in this case holding down as it cycles to the left-most portal before returning to holding right), the block will end up stuck inside of the portal. then, pressing any direction that leads to an open space (even non-portal directions) will allow the block to leave the portal. which is how I got myself stuck between a laser and a hard place (block), forcing the player to restart (or suicide) in level 12. in some circumstances, this could lead to an exploit where a player portals around a corner to reach areas they normally can't, which could mean reaching the exit without going through the puzzle
@aric this isn't something he can fix. Instead of having it in a new tab, have the game run in a new window. then you can have this run while you're doing something else.
so I'm having this problem where I'm about to go to the next obstacle, when all of a sudden everything disappears for a split second and then I appear in a completely different place.
nearly beat stage 29 on FML mode.
hit the button rather easily.
got to the tube easily.
just as I'm about to enter the tube...
spike in the wall. FFFFFFFFFFFFFFFFFFFFFFFFFFFFF
I swear. FML mode was made for stage 20. either that, or stage 20 was made for the purpose of FML. 99% of the randomizations in FML make stage 20 impossible, either by putting a literal wall in front of your only path/exit, or by filling the tiny spaces you have to pass through with spikes. *sigh*
There were issues like what SgtWantCuddles said, but also, there was only a split second when enemies were spawning to know that you were sitting on top of an enemy, and by the time you realize it, you're already dead. what's more, the fact that there's no reset function (or at least none I could fine) was really frustrating.
@Adrix Kiran @Insane there's another pair in the snowy village. check the food shop, right next to the girl shopkeeper. stealing a girls panties right in front of her... that's one way to make her raise the prices on you XD
Just noticed an issue when screwing around with the difficulties, not sure if this is meant to happen or if it's just not implimenting right, but I play on normal for the most part and switch to epic for the bosses for the achievements. Since fighting bosses on epic is difficult (especially the Praetorian) I often go around killing the nearby monsters in an attempt to gain valuable materials to buff my equipment and level up my buffing skills. I then wondered if fighting them on epic instead of normal difficulty would double, or at least increase, the xp/gold/ap, and I found it doesn't. So I then test out if fighting them on easy would lower the xp/gold/ap, and again, it doesn't. While hardened and epic are mainly there for the difficulty challenge (as well as achievements) it makes them kinda pointless when you can level up just as fast with the same number of battles, especially seeing as you can beat easy battles... well, easier.
This isn't written down anymore and I can't figure out how you're supposed to do this. If you had a save game in the beta, how do you transfer the save from beta to current? or is that not possible due to updates?
Saves from the beta won't work.