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Game comments and reviews
Sep. 16, 2014
Plating for ten minutes, so far so good. Oh cool, a quest from my creeper old uncle. Wait, wahhht...I have to spend kreds to just fly into Cape Town? Screw that, I'll play a tower defense instead.
Sep. 11, 2014
...save....no....save...ARRRRRRRGH!
Dec. 13, 2013
It's like magic! You have found the secret formula in game development to turn ordinary rats into hamsters on electronic wheels! I just keep going and going, fascinated by the spinning numbers.....please god help me quit before I "mine" a level 2237 Hellstone!
Dec. 06, 2013
Sweet little game, thank you.
Dec. 02, 2013
Now that's some lazy dang game making. Why does this sketchy POS have badges?
Nov. 28, 2013
Just...wow. Great effort. I got stuck in a spot once, so still a few glitches hiding in there. Otherwise awesome, looking forward to what you do next. Oh, needs more rats.
Nov. 16, 2013
Meh,as per usual with you guys a mildly enjoyable game ruined by excessive money grubbing. You would do better by getting a nominal amount from players than by trying to squeeze maximum money from a few. Better still if you just put the players experience first, instead of your hungry, hungry pocketbooks.
Nov. 14, 2013
Fun, good casual game that keeps you coming back. The upgrade system makes sense and everything is obtainable. Only, it needs more rats.
Nov. 08, 2013
Needs some super special bonus skills. Otherwise you finish the game and spend time going back to achieve accomplishments and earn badges but you have nothing left to upgrade. This takes a percentage of the enjoyment out of continued playing.
Sep. 14, 2013
It would have been better if the Arbiter was actually a deer. Still I give it five stars....simply for the valid effort.
Sep. 09, 2013
Nick is an amazingly talented voice-over artist. Such subtle nuance. I think my favorite line was, "Raaawaaaaaghhharaererererr". Classic.
Jun. 19, 2013
Would be better of I could see the entire playing field, how to make it either full screen or fit in the kong window?
Apr. 29, 2013
Weird bugs in this game. :) Wormparazzi show up in every mob fight after I began to grind. And the bug boss? He's worth $70.00, good thing I'm a rat and can just nibble on his carcass for my reward.
Apr. 21, 2013
Nice, but needs more rats.
Feb. 12, 2013
oddly, even with all upgrades, no kids getting snatched and all enemies killed before even reaching the kids I cannot get credited with three diamond stars on the last three levels.
Jan. 28, 2013
It's not giving the award for building all senior defenders. Bummed that I finished all levels with highest rating, collecting all of the awards (except this one) and finished a level time and again with all maxed out towers-yet still cannot play the final level.
Jul. 02, 2012
It's a good start. Work on the upgrade system, increase the variety of food and broaden game play through the inclusion of different environments and you have a real winner. Especially if you include some boss stages where you battle other man-eaters and perhaps superheroes.
Jun. 26, 2012
Second all of the fine suggestions regarding achievements awarding skill points and an endless mode. PLUS, there should be a 4th tower type corresponding to the forces of Air AND there should be a filthy unicorn herd to kill as well as . God, I hate those things.
Jun. 23, 2012
Good game, imaginative reboot of the TD concept, brilliant graphics and over all nice game play with ample opportunity to grind. However the save feature bugs MUST be retooled so that users do not lose all data when clearing their browsers cookies. I lost not only my save games but also the premium content i purchased with Kreds AND the server failed to update my achievements after (finally) killing the 1000 drones. So losing money I spent in good faith to support developers and not being credited with an achievement are major strikes against this version. Additionally it is very suspicious when other comments in the thread that have previously pointed out these issues have been voted down below the threshold making them, for all intents and purposes, invisible to other users.
Mar. 24, 2012
Pure awesomeness with loads of room for expansion and improvement. For a beta game this one rocks. I enjoyed the quirky characters and story line, the levels were-while not particularly deep in strategic or tactical challenge, nonetheless enjoyable. I do hope you continue with this theme and take our anti-hero into the world at large. When it comes up for ratings you can count on me to hit you with some stars.
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