I love the concept as an evolution of this type of game, but it just doesn't incorporate enough skill. I wonder if one of these games would work in a maze-- where you could somehow 'herd' the objects? or maybe have some kind of special 'clicks'... like one that freezes, or starts a snake crawling around, and stuff like that...
Digging it, but under-thumb placement of the ship is annoying and makes dodging really tricky. Offsetting the ship to be just above the touchpoint seems to work better for these types of games.