I foudn out, that early stuff like the Inn costs much more to upgrade to lvl 400, then the later stuff costs, like merchants guild for example. Is that a bug or was it meant to worke like that? Merchant lvl 401 costs 526.856 sextillion and the Mill costs already 13.438 septillion to upgrade it to lvl 387. Something feels rly wrong here. (i got the 10% cheaper merchant but that cannot be that GIANT difference)
Also i'd like to reduce the auto train to 0! I want no archers on my buildings, just wizards. but if i send them all to death by fighting, at least one of them gets trained aggain. then this one gets placed on a tower or building. then another one is trained ... and so on.
I CANT believe how you can have any problems with this game, also on low levels. I beat my first dungeon of the 4th grade with lvl 20, and i prefer doing the high ones, giving more exp and better awards for getting nice special equipment in secret shop that appears in missions. What i rly miss is an option to directly interact with other players, to fight together aggainst some enemies, to form leagues for league battles, to have an arena to fight 1 vs 1 or 3 vs 3 or something like that. Please evolve that game on, it has a RLY nice basic, please don't stop now =)