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Game comments and reviews
May. 19, 2011
Crashed twice in a row on finishing the 10th race in 1st for me.
Jun. 27, 2010
Devs do not respond to logged bugs --even an auto-reply to confirm receipt would be an improvement. Game has memory leaks, and resource issues for long term play, leading it to be unresponsive Patches are buggy to say the least; the latest patch broke functionality in four separate places
Jun. 12, 2010
I like the game, but please add: 1) badges 2) display of which ships are still able to move (I assume shooting ending the ship's turn is 'as designed') 3) ui introducing the new ships and their powers prior to the upgrade screen, as it affects the next choice of upgrade. (if not 'as designed' please allow re-allocation of upgrades)
Jun. 11, 2010
Game is laggy, unresponsive, though CPU usage is not maxed out. During the lag, standard movement interpolation mistakes are visible
Jun. 09, 2010
chunky slow = unplayable
May. 25, 2010
The one thing I'd change, given the chance, is to have the crumbling buildings start their crumble when you land on them, rather than based on position
Jan. 20, 2010
Buggy: bonus' do not last forever, when that upgrade is bought in the blackmarket shop, same too for the boddkiller missle generator.
Jul. 17, 2009
bug: playing against cautious. Cautious rolls 2 ones and a single five for 250 score and gets caught in a loop trying to bank on 250.
Jul. 15, 2009
Even though I finished the first half (40lvls) it still thinks I'm on lvl 33 for some reason
Mar. 13, 2009
I've got > 20k in both modes, still no card... what gives?
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