Early on, the game is very easy. However, later levels prove incredibly frustrating due to inept AI that always want to take the path in a fork that you don't want them to take, making defending nearly impossible due to how difficult it is to direct units. This isn't a very pleasing type of difficulty. I couldn't care less about how big the game is if the game itself is bad. 2/5
To everyone complaining about the ridiculously hard puzzle combinations, this game IS inspired by Monkey Island, which is known for doing the same. This was merely an homage to that.
hrrmmmmm...this seems a lot like Warioland to me for some reason, i like it 5/5, though it IS a very strange Marde...wait a tick...this isn't Mardek...You win this time pseudo...you win this time...but I'm watching you... :3
there seems to be a problem with the game freezing up in different ways, once where my character froze and seemed unresponsive, but other keys did for reasons other than a monster. another was an actual monster that froze the whole game. and yet another one where after selecting the final dungeon, it froze.
kinda slow and has a very high difficulty curve (starting out i could only really play as one at a time), once you get the controls down the slow aspect of it really becomes noticable...
really terrible...having to set stats for throws may be realistic, but it makes the game very boring and difficult...plus, the bombs are pointless as they transfer no force whatsoever. 1/5