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Mar. 04, 2013
Why not make dead tanks become boxes with (some) of their weapons?
Dec. 30, 2012
Maybe have team-battles be mixed. Instead of just simply shooting the opposite side, it would require skill and precision. (eg: Now: AAABBB, (6 person TDM) then: ABABAB) Could be an option when creating a game.
Dec. 26, 2012
Another suggestion: the chat should be in the upper part of the screen, this way it doesn't affect aiming/vision.
Dec. 05, 2012
Hey could you make the 'button press-test' show before every level, it's like a pause between levels.
Developer Reply
I actually had this feature in the game earlier, but the flow was better without it. I might add it as an option in the future :)
Nov. 16, 2012
I'm unconscious, but not unconscious enough to stop drinking.
Nov. 14, 2012
The only game where jumping of the stairs is safer than walking.
Aug. 25, 2012
okay, what about auto-save?
Aug. 07, 2012
How does LSD kill a zombie?
it doesn't it just makes them trip out
Jul. 27, 2012
Nice update but I would like something indestructable and wall around the screen to stop everything from falling off screen.
Adamantium is indestructible.
Jul. 13, 2012
Also, if you make another game you should put the save game selection before the character selection.
Mar. 11, 2012
@pyrogny 1:30 comes down to 2 hours and 10 minutes.
Feb. 24, 2012
Bug/glitch: I reset the game but when I started a new game I started with 2 ducks. One being the one I bought in the deleted game.
Feb. 22, 2012
Just a tip: play the tutorial until you get the bonusses and then skip. You keep the bonusses.
Jan. 07, 2012
Still the bug where a spy (who is out of spotting range) still gets aimed on.
Oct. 21, 2011
A walking green onion!!
Sep. 05, 2011
We all like kabooms and kerblams, don't we! :D
Aug. 18, 2011
I hate it when they gang up on you, I can handle one beaver but 3 beavers hitting you in the face is too much.
Aug. 15, 2011
The dialogue before a level is quite annoying.
Aug. 12, 2011
Why does the captain stand on the roof of it's ship?
It is best place to check loading :)
Aug. 05, 2011
A typo, it says 'destroed' instead of destroyed when you get the highly explosive vehicle message.
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