Things I've learned...1) Until you can mine metal, recover at home, sell food and antidote to build up some money to buy things in town. 2) The pickaxe is very important, it can't be equipped, it allows you to mine metal at the waterfall and mountains by clicking on the screen while it's in your inventory. 3) Axes let you chop wood on the world map by clicking on trees, waiting at the beach eventually you'll randomly encounter ships that either buy wood, sell metal, sell some gear, or contain pirates.
Sorry about that! We want to prevent power abusing by limiting the attack ranges (5 levels). The game was just launched and there are still few people playing. We are publishing it on more websites to attract more players!
Great game, plus as a fan of the card game genre, also really enjoy the WoH aspect... but please do something about the odds on craft crystals, I'm at a 9 to 1 ratio on yellow vs green. Perhaps an option to convert say 5+ yellows into 1 green.
Please move the "job done" out of the way in survival mode, perhaps to the upper right of the screen. Or make death the end of survival mode and omit the option to leave early.
First off, awesome game! My only criticisms are having to do static defense every couple days after you control the city gets tedious, it would be nice to either turn it off or have survivor runs delay territory's being raided. I really hope to see Decision 3 in the future, keep up the good work.
Fun concept, perhaps if say holding shift while walking into walls to initiate gravity switch would solve problems with unwanted shifting while trying to jump.
Nice tutorial here. Did you realize that you can mine gems too?