Peeteriz. Even if you activated all of the crystals before you get to that crystal behind the running shield. You can walk up to the double sealed wall that is supposed to open and it will open if you had done the crystals prior to this point. :)
I think the confusion comes from the fact that in prior versions, the door used to open once you entered the level. Now it waits for you to walk up to it before it will check to see if you have all three crystals. This was necessary because in some circumstances, the earlier method might miss that you had all crystals. (I won't go into the technical why because it requires me explaining about database concepts such as transactions and rollbacks. ;))
Eventually got to the point where i could win without even moving. Of course i would have to take out the stray boat that made it through with like .02 hp but that was about it. very fun game though, boring at the end.
Game is easy once you understand how each upgrade -really- affects the aircraft. Especially when you understand the difference between Freaky and Floats. I also dislike how creativity adds (up to 500) bonus meters.
Gave it a chance, decided to stop playing after my entire army made straight "weak attacks" and a single low level goblin unit "master attacks" (one hit KO for some retarded reason...) my entire army after a few turns of repeating this "master attack" string.
Reason for stopping : Too much luck. Double turns without warning. Damage very very wonky 1-?? every turn. Criticals make the battle more than strategy.
Very fun game. Not very easy, requires a bit of thought. level that gave me trouble was the "Take Aim" level. Had to retry a few times due to bad luck or bad timing with the pill. The rest of the levels are do able, just think before you charge in.
Great game. Player requires a bit of thought before upgrading things willy nilly. Planes make great cannon fodder and laser turret spam ftw. That and the faster you upgrade your main cannon, the better. Damage + Fire Rate = More damage you can throw. Speed later if you have trouble aiming >.>
Got the C-C-C-Combo breaking badge and killed the attacker at the same time. XD. This game is easy, just gotta have memorization and DONT BUTTON MASH. BLOCKING IS IMPORTANT :D.
I just use a long chain of push traps always knocking units back onto the previous push traps till they eventually end up at the start. Coals and other stuff in between of course. extra space taken with high level cannons to increase damage output.
Amazing. Wonderful retelling of Orpheus and Eurydice. Didn't find any problems with the game at all. Don't know what everyone else is talking about. The controls and the puzzles were very forgiving. The second half made things a little harder but not that hard. e.e
The number of pills that show up is too random. Drugged state is hillarious. Got to 6000 on my first try. Gonna try again sometime for the badge. I had a whole line of dice fall with no openings :(. Random = Hard in this case.
I think the confusion comes from the fact that in prior versions, the door used to open once you entered the level. Now it waits for you to walk up to it before it will check to see if you have all three crystals. This was necessary because in some circumstances, the earlier method might miss that you had all crystals. (I won't go into the technical why because it requires me explaining about database concepts such as transactions and rollbacks. ;))