Would love to have a Tier 4 Talents which focus on Missions because Mission time is sometimes hilarious... 1d1h for quantum leap gold income? hmm that somehow isnt very appealing
Maybe you could make a talent which increase sucess, one which decrease time, one which increase the amount of rewards earned, maybe even one where you can reroll one missiion per day (for a higher quality epic and so on)
Thank you for the feedback. You don't have to do the Gold missions if you don't wish to. Not every player will always have Quantum leaps on hand and they might wish for the gold. I will add your suggestions to the player suggestion list.
I realy love the game, but if you miss an event your basicly fked. Players who just begin to play dont have the chance to get old event crusaders and that kind of sucks because your limited to your regular Crusaders. Many boni are gone that way and also with the new Event crusader you cant get the full potential of 200% for the golden touch ability. Its kind of sad.
It would be awesome if you somehow could replay old events.
Maybe use Idols to open old events or some sort of Dungeon where you can earn Dungeon keys for past events.
Else i really love this game :)
Just would love to have more tiers for the talents :)
well now there need to be 4 more neutral races, 1 which uses all coins except dwarf, 1 which uses all coins except drow and 1 which uses all coins - emerging from the other two (but two diffrent ones depending on the path)
Maybe you could implement a feature that let you use more then 3 Fragments to build a map and with a higher amount of fragments theres a higher chance of getting better stats on the map (lower diff. higher loot and stuff) maybe there could be affixes and suffixes for maps which give special traits to the map. for example: affix map name suffix: weak boulder ally of super block -> weak = enemies are % weaker, super block = enemies have a higher chance of blocking?? stuff like this
I wish you could find loot (Equipment) while fighting :D
I would like to customize my fighting trimps - like you have 3 classes (warrior, mage, archer) and you can choose how many of your trimps should be mage, archer and warrior, and you get bonuses and stuff
Hard to explain what i mean, i hope you understand what i mean XD
I wish there were more Raiders or the option that you can specialice your raiders. for example: archers can develop into rouges, snipers, rangers or stay archers. healers = mages, warlocks, clerics etc.
How about a Neutral Faction?
Humans (balance between active and idle)
Dwarfs (more idle)
Merfolk (mermaids/mermans - more active)
maybe the buildings from the neutral faction could have a way lower output then the good and evil buildings but due to the neutral upgrades (+100% and stuff) they can catch up.
Also i think it would be nice if each race would have an own special building
(elves = hunters den, fairies = fairy academy, angels = heaven?, demon = hell?, goblin = lair, undead = crypt?)
which are expensive but give huge and special boni, especially when reaching a certain number (like set boni O_o)
i hope everybody understand what i mean :D
We can finally announce that we have plans for neutral factions in the future. It will be quite a major update, so it will take some time to polish it and make sure everything works as intended. We won't disclose anything more for the time being, we just wanted to let you know that we are working on it :)
Im really wondering if Multiple Shots works on Healers O-O.
Else class advancement would be awesome and maybe also a skilltree (or passive skill tree) for raiders could be nice.
Advanced Classes would be very nice. But i think it would be even more fun if you could choose between two.
For example: Archer could advance into ranger (ranged) or trapper (close range + traps), cleric could go into bishop (heal) or battlemage (damage), knight could go into berserker (pure damage) or paladin (hp + slightly heal).
you might can also consider passiv skills
I think it would be nice if there were kind of like bosses each 10 or 5 stages, every 5 stages a mini boss who reapears every 60 seconds for example and every 10 stages a boss who appears every 120 seconds (just an idea). also i think it would be fun if you could customize your guns more, maybe by finding loot on your journy - like rare drops. then you could upgrade or evolve your guns like increasing penetration count, increasing the bullet count even more or even add a new special like adding spliting to bullets (that they split into two when they hit an enemy). also it would be fun if the appereance of the ship or the guns change when you upgrade them
Also it would be intersting if you could specialise ships (or if diffrent ships have diffrent boni on diffrent weapons)
I think it would be nice if there were kind of like bosses each 10 or 5 stages, every 5 stages a mini boss who reapears every 60 seconds for example and every 10 stages a boss who appears every 120 seconds (just an idea).
also i think it would be fun if you could customize your guns more, maybe by finding loot on your journy - like rare drops. then you could upgrade or evolve your guns like increasing penetration count, increasing the bullet count even more or even add a new special like adding spliting to bullets (that they split into two when they hit an enemy).
also it would be fun if the appereance of the ship or the guns change when you upgrade them
Okay i need the last gem in the middle...hummm
And i still try to figure out the references:
Red - Hellboy
Green - Ctuhulu
Blue - Shiva
Yellow - ???
Purple - some Angel
Orange - ???
I dont understand how the 4th and 5th upgrade for the troops work...does it matter if i buy it if i have 10 or more troops or is it not relevant??
Does the output change somehow?
Thank you for the feedback. You don't have to do the Gold missions if you don't wish to. Not every player will always have Quantum leaps on hand and they might wish for the gold. I will add your suggestions to the player suggestion list.