I feel as if this game could have been much better if there was a clear story and objective. It felt apparent that maybe I needed to play the first one to find out the story. The tooltips were not helpful and the aiming system was not explained properly. I applaud the effort with the graphics however using flash, but unity would have made the game feel more smooth. I feel as if the blocky graphics are boring, and the color scheme was bland. I know it is space, but the simple red for enemy and black atmosphere didn't feel appropriate. The pickups were not obvious enough, and needed to stick out from the rest of the scenery.
Please don't rate this comment down because of criticism :/
I understand all the points, but it's a small indie game - very hard to push it in every aspect. The good story requires a skilled writer...