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Theory of Magic

Play Theory of Magic

Dec. 05, 2019

Rating: 2

My geomancy suddenly went NaN/90638 when I tried traning it up. Just before that, I donated the snow double for skill upgrade (cold calculation, i think), so maybe it has something to do with that, although my other skills seem to train normally.

Theory of Magic

Play Theory of Magic

Nov. 29, 2019

Rating: 2

@CmBxChaoticBoss - That's what Gemcraft upgrade does.

Kitty Catsanova

Play Kitty Catsanova

May. 31, 2018

Rating: 3

Last time game killed my save I said I wouldn't bother, but update 0.88 was such an improvement to both active and idle play that I started again. Game is definitely much more enjoyable now except... v.0.91. killed my save again. It's a nice game and I see you're working hard, so I'll just wait a bit more until updates slow down and game stabilizes. Cheers!

Developer response from SupportPanda

Hi, We're sorry you had this experience, there was a server connection error last night around midnight(PST). This prevented players from being able to load their saved games all evening and most of today - until about 1 hour ago. Please try again now and if you have any further problems, send us an email at support@sadpandastudios.com. ~Sad Panda

Kitty Catsanova

Play Kitty Catsanova

May. 21, 2018

Rating: 1

Hum. Actually, game hadn't deleted my save, rather, it just removed all cats I had, but left me at level 7. Great.

Kitty Catsanova

Play Kitty Catsanova

May. 20, 2018

Rating: 2

Seems like v0.83 killed my save. Considering this game can't decide if it wants to be a clicker or an idle, with downtimes too long for active play, yet requiring you to click on everything to progress, I don't think I'll bother again.

Developer response from SadPandaStudios

Sorry for the lost save. :( There seem to be a few caching issues witht he build that we're still sorting out. Thank you for the feedback though - we're trying to strike a balance between a true idler and a clicker, so knowing that its not quite there is useful.

Bit Blast

Play Bit Blast

Feb. 07, 2018

Rating: 0

One thing I don't like is, if the boss catches up to you in his chase phase and clips over you, it can be very difficult to "exit" him and gain some distance, and you can end up losing several shields/hp waiting for him to get into his slow-movement shooting phase. But if you do keep distance, the boss poses very little threat to you. I guess I could've avoided that by going the 2sec freeze way instead of bullet time, but still, the boss could be designed a bit better. At least have him have collision detection.

Crush Crush

Play Crush Crush

Nov. 25, 2016

Rating: 4

Logged in today only to find I lost all progress - and had I started playing when this game came out on Kong and had a lot of diamonds from early versions. Not starting again.

Time to be a Hero

Play Time to be a Hero

Jun. 26, 2016

Rating: 6

Fights are very slow with a very unnecessary gambling element, AND produce a ridiculously small amount of XP compared to what is needed to lvlup. At level 4, I'm still getting 40-60 xp, and I need about 40k xp to lvlup. Amount of gold won is also ridiculously small, I'm making 90-110, when my skill upgrades require 42k+, and mask upgrades take 10k+. To make matters worse, instead of GAINING better equipment through fights, you LOSE equipment as it gets broken. So you gain NO xp, NO money and LOSE shit you have. So why even fight? It doesn't even give you a sense of progress, as levelup doesn't mean anything except for story progress - your abilities improve via skill and mask upgrades bought with gold. Now slap onto that quests that push you farther than you're able to survive, and require you to collect a couple dozen items with a 5% droprate, and you've got THE biggest, pointless-est grindfest ever.

Super Mario 63

Play Super Mario 63

Aug. 24, 2015

Rating: 1

Game looks nice enough, but ZXC commands make it difficult to play on my QWERTZ keyboard.

Nano Empire

Play Nano Empire

Aug. 20, 2015

Rating: 0

In fact, now I'm starting to get "defeat" pop-ups even outside of combat, after a fight was won.

Nano Empire

Play Nano Empire

Aug. 20, 2015

Rating: 0

When I attack another planet and win, the "victory" pop-up appears, but I still keep losing my attack value. If I am not quick enough to click "ok" and my attack drains to 0, I get a "defeat" pop-up and the game freezes.

Tangerine Tycoon

Play Tangerine Tycoon

Jan. 22, 2015

Rating: 1

My Mutant Spawn Rate is listed as 14/s, even tho it's definitely higher. At Mutant Death Rate of 33/sec, mutants are still increasing in number at approx. 15/sec.

Developer response from GazThomas

I'll see if I can replicate this.

Indestruct2Tank

Play Indestruct2Tank

Oct. 20, 2014

Rating: 1

So, what happened to testing your own games before publishing them? Because I doubt anyone with half a brain would have intentionally design the last boss the way it it.

The King of Towers

Play The King of Towers

Sep. 04, 2014

Rating: 2

Stop holding my hand, throwing popup shit at me and let me play the damned game!

Papa Louie 2: When Burgers Attack!

Play Papa Louie 2: When Burgers Attack!

Aug. 18, 2014

Rating: 12

Checkpoint at 9th lvl would be amazing, but even not having to wait through the "cutscenes" when I have to keep replaying the level over and over would be great.

StrikeForce Kitty

Play StrikeForce Kitty

Jul. 22, 2014

Rating: 3

From what I can tell, keys seem to generate on levels about 1/3rd of the time, so having empty chests on top of that... is a bit of a dick move.

Heroes of Mangara: The Frost Crown

Play Heroes of Mangara: The Frost Crown

Apr. 27, 2014

Rating: 1

Morgana's Shadow Mastery also reduces the power of her healing spells

Dragon Tale

Play Dragon Tale

Apr. 19, 2014

Rating: 0

I matched 4 (magic attack) and got an extra turn, but when my magic attack resolved and killed the opponent, game got stuck. Looks like it can't decide whether to give me victory or an extra turn against a dead opponent...

Hippolyta

Play Hippolyta

Apr. 18, 2014

Rating: 7

I find the moving background too distracting and too difficult on my eyes to be able to focus on what is going on in the foreground, i.e. actual obstacles, to point where I'd consider it artificial difficulty. And after about 5 mins of play my eyes were hurting too much to even play the game.

Crunchball 3000

Play Crunchball 3000

Mar. 31, 2014

Rating: 2

Also, a way to set your player positions would be nice, I traded for a disaster player so I would have money for another uber player, now the "disaster one" is stuck as one of my main attackers and keeps ruining my game, as he's always the one around the ball, always in position to tackle or shoot, but fails at everything.

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