I would like an option to keep the territory units from shifting order when I empower them. After a 1 month swarmwarp I have to empower my units multiple times and the shifting makes finding the most efficient one a pain.
When you go from the town page to the upgrade, facilities, achievement, or popularity page the selection bar moves. This tends to cause me to buy mines by accident as I click town. If you could keep the page selection bar in the same spot for all pages that would be awesome.
Be nice if when you hover over a cell it tells you how much power/heat it is actually producing as well as solo rate. Some directionality to the information would be nice. ie 2 pulse from quad core from left and 1 pulse from single core above.
The clock moves way too fast. A way to control the speed setting would be nice. Having objects/people swap places if you drop one on an occupied spot. Making the objects have a handle to grasp objects from high and people low would aid in space management.
The chat is broken. So much system and info spam clog up any conversation you attempt to have. It should all be dumped solely into the system tab leaving the other chat tabs for chatting.
I can't even start the first siege. I have tried three different games and I always wind up at the screen telling me I need 2 frontline units to start a siege but I only have 1. How do I get the blueprints to build the needed buildings or do I need to keep restarting the game to get lucky?
Whenever I face monsters that first appeared in a lower level in a higher bracket and win they still give the experience they gave in the lower level despite having much better stats. EG Coppo first seen in Bronze still gives 8 EXP in Silver despite having like 3x health and other stats.
I thought the control sucked when this game came out and now that it is the badge of the day I STILL think the control scheme sucks. WASD movement and mouse for aiming is so much better.
Coins are significantly easier to get when you realize you merely need to touch them with the current amount of power once and THEN beat the level. You don't actually need to be hitting the coins correctly WHEN you beat the level though!
I was worried about how long it would take to farm enough cash to buy nukes to hit 3 million feet. Lo and and behold without a single nuke I fly 3,077,360.3 ft! The $522,816 in cash will buy me plenty of nukes I don't need!
I got to 6,000,000+ and decided to prematurely end the combo and buy some more turtle flow to see if I could speed it up. Well I now have 300 on all three valves. Might leave it running all night just to see what happens!
Could definitely use an increase in level cap. A staggered level cap that increases with difficulty would be nice. IE level cap in hard is higher than normal which is higher than easy.
You can swipe the character info on the character details page to see their stats. Good point about the Healer description, will make that fix!