@kamikazoo - My card is written "heals 2 points instead of usal 1 when the char is not in battle", what I understand is that you heal 2 points and not the normal 1 plus 2, and that is what is happening. Got it?
@phantombk201 - I agree that Zina has some powerfull moves too, but the difference is that she needs to Misstress Command before, and go far and her attacks cost 30 or more... Ubuntu can improve all team with an attack that only costs 20, for 10 rounds with a percentage of 50% to trigger... Put 30% to trigger or reduce the number of rounds or make the attacks more expensive and I'm OK with it... Regarding Cornelius, I think that the cost of Pilebunker makes it fair.
That's my opinion, of course. I think the discussion is good and benefits the game! ;)
@ kamikazoo - Annoying innate ability, cheap attacks, 50% to trigger the buffers, the buffers are for ALL team, each buffer lasts 10 rounds... I really think some of these numbers could be lowered...
I think I saw a bug... Yoshiro was with 27 hp... Morte goes teleport... Yoshiro is damage with 17... Yoshiro and Morte go to near... Yoshiro dies... :S