I would like an explanation of the mechanics of the rate of return increase at the 25 and 50 upgrades threshold for each vendor. I think each decreases the time by half, compounded.
Did you really play the game all the way through rudy? A useless hero that makes you lose games because he insta dies is really...you come up with the word.
@StoneysLounge build 3 cannons and 3 mini money things. upgrade 3 cannons fully as u can focusing on one at a time. make sure the cannons are on the upper right 4 by ur base and voila. lvl 6 done with green square
So...does anyone else wonder why my Mage chooses not to use Pyroblast even though he's about to die? Its refreshed, ready to go and.......he doesn't use it for some reason...i have it on 15 sec cool down with arcane PoM. If my spell is up, I want it casting not saved for when i'm a ghost...
Easiest TD ever...no strategy involved. Plaster some towers by the spawn point and...hey presto, they only thing left to do is chase away the remaining fog of war...
Congratulations! You just won the Random Number Disintegrator Badge and 60 points!
Random Number Disintegrator (completed)Random Number Disintegrator (completed)100 days survived (hardcore mode) BOOYAH!!! SINSAINT you help'd a bunch!!!
Congratulations! You just won the Random Number Disintegrator Badge and 60 points!
Random Number Disintegrator (completed)
Random Number Disintegrator (completed)
100 days survived (hardcore mode)
BOOYAH!!!
Sinsaint u help'd a bunch!
Sherriff is the best class...hold space for auto reload. You NEVER stop shooting. Can eventually one shot dragons with the right mods and lvl Shotty. Get Doc Holliday.
You just need to plan ahead for the dragons. Besides, you may want to have all of your party using gravity guns...the only thing that gives you trouble is the dragons, and one grail of jure will allow you to wipe them.
My hints: Get a second repair guy first, and then get up to 8 light shooters. They are your guys that you move from place to place with the #1 key. You can only fit 10 dudes in 1 space, otherwise youd get a full 18 light guns.--------------- Next, get 1 machine gun, since that really covers your whole base vs fliers. Then, you need 1 Heavy Gunner, and Id put 1 at each location. However, you MUST have 1 by day 8 or so because otherwise the Carriers are impossible to hit. Since Heavies have minimum range, they will not shoot the spawning crap, and instead will hit the actual Carrier. This is a good thing. -------- So, 8 mobile lights, 2 repair, 2 machine gun, 2 turret (catty corner), and 4 heavy rockets, 1 at each location.---------------- If you need to repair, keep ONE baddie alive at the end of the round. Then let your repairmen do their thing. A level 2 can outrepair 1 bug. The rest is profit and they level up that way. KEEP THIS COMMENT ALIVE! Thanks for the comment!
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It seems like the patches recently have been aimed towards making Elona Shooter comply with the Badge Requirements of Kongregate.