This game is a nice distraction, but not much more. There's no loot all button or right click to loot. There's pretty much one character option, melee, and nearly no customization beyond looks, or superficially what melee weapon you choose. You can only use one skill at a time, so there's really no skill involved. It's possible to fall asleep while pushing a button waiting for your mob to die. I was never at risk of dying. All the quests seem the same... go here kill 6 of this thing. Return. Go back, and collect 6 of their body parts. Kinda fun, but doesn't capitalize on its potential.
As long as you build the same deck as everyone else you should be fine. There's clearly only one winning strategy, and as long as you can learn to play the Arena system the same as everyone else, you should stop losing an insane amount of times in a row.
Overall great game, but it would be nice if it wasn't "all or nothing"--like make it to lvl 15, die, and have to start all over with no benefit to the character you spent hours developing. Would be nice if there was some cross over, level up, or experience investment between play-throughs.
Was fun until I got to medium... tried many combinations and still couldn't be a single level. Scales too hard in my opinion, but many will disagree I'm sure. Would also be nice for more content and to upgrade cards somehow.
Ok... I play a lot of tower defense, but I just can't seem to beat any of the levels past easy. I've tried dozens of different strategies, switched up my skills, etc. Also... what is the point of replaying a level if you don't get anything for beating it the second time? Any suggestions on how to make this game enjoyable for more than a couple levels?
This **** game is a waste of time. Half the time I can't jump, and I can't get behind the lazer if he's at the endge of the screen. WHY is this in the epic badge series?
Good, fun, and addicting game. THe only thing I would like to see is perhaps next to how many units you have, put the total number you could have. So 4/6 knights, for example. Something simple, but could make the game a lot better imho.
The game is almost too "meta" for me... and i'm not big on the dialog. As far as I can tell there's not kind of character screen, or no roll over info to tell what each stat does when you lvl up... doesn't seem to be much character customization either as far as I can tell...
Game is too hard. sword does hardly anything, you die late game and your castle is gone. cool downs are too long when the top three offensive spells can't kill the strongest monster