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SA1991's Comments

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Reactor Incremental

Play Reactor Incremental

Jan. 25, 2015

Rating: 395

When the cells are depleted, if you have a combo of Vent+CoolingCell+Exchanger, the heat will never go completely down - meaning that the exchanger is just keeping everything in balance, not allowing the vents to do their job (I can only suspect that it happens because, since the values of heat being transferred from a component/reactor to another are so low [like, below 1], the vent doesn't really get a bite at it). This also happens when the cells are still working, but is not as noticeable because of the heat exchange between the components. The exchanger should know that, as long as it doesn't destroy the vent, the heat should be directed in the vent's direction, so that all other components end up with 0 heat. (In a real world situation, that's how it works, too)

Reactor Incremental

Play Reactor Incremental

Jan. 25, 2015

Rating: 2

Needs a "Sell Everything" Button really fast...

Picma - Picture Enigmas

Play Picma - Picture Enigmas

Nov. 30, 2014

Rating: 1

Parabéns à MB por um mais um jogo português. Continuem assim!

Developer response from MoonberryStudios

Obrigado. ;)

9

Play 9

Aug. 25, 2014

Rating: 0

Just lost all my progress... wth...

War of Omens

Play War of Omens

May. 04, 2014

Rating: -10

Awesome Metris Multiplayer Bug: Destroy-After-Use Cards not getting destroyed after use and going back to the deck

War of Omens

Play War of Omens

Mar. 12, 2014

Rating: -7

Better pvp matchmaking? got even worse... :S

Asteroid Mining Station

Play Asteroid Mining Station

Dec. 16, 2013

Rating: 2

you should consider positioning the material receiver at the base of the station in such a way that it would be facing whatever it was draining (ence the delay -> because you have to wait for it to be redirected), instead of having it rotating with the rest of the station.

Magic and Empire

Play Magic and Empire

Nov. 21, 2013

Rating: 4

another "bug": -> If I were to kill an enemy that has Burst and Scavenger (from Crowe), sometimes the damage from Burst is applied before the heal from Scavenger, and sometimes after, so I never know when i can properly heal an ally while killing that enemy...

Developer response from makingfun

Interesting. Thanks for pointing this out. We'll look into it.

Magic and Empire

Play Magic and Empire

Nov. 20, 2013

Rating: 9

few "bugs": -> Rage doesn't work with Blast, but i didn't read anything about it not being able to; -> Zeal also does not work with Blast; -> Shielded units sometimes have their shield absorb damage from Blast/Strike, and sometimes don't, i don't really get that; soooo... either make the rules more specific or patch this, thks

Developer response from makingfun

We'll look into this. We've changed the wording on over 100 cards in the next update to try to maintain consistency. Thanks for the feedback!

Magic and Empire

Play Magic and Empire

Nov. 18, 2013

Rating: -2

seyhk ya, i didn't express myself all that well, u'r right, i meant available in the whole game -> all the cards the game has (sry about that)

Magic and Empire

Play Magic and Empire

Nov. 18, 2013

Rating: 1

How about a list of all the cards available? (or at least the ones already seen...) It'd be really usefull for someone like me who likes to plan ahead the kind of deck they want...

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