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Game comments and reviews
Nov. 22, 2012
why did everyone hang themselves? it's like that's all they thought to do. it's interesting that someone did it in a building that was like right next door to the ferry, too. like, you coulnd't be bothered to walk that far?
Nov. 06, 2012
skyboy helped me fix my computer, plus i'm pretty sure kongrepaint kicks ass.
Oct. 09, 2012
i love the creative effort put into the autumn war franchise- i know you're going to do cool things with it.
keep doing the thing
Aug. 24, 2012
i love your games. areas is probably my favorite game on this site.
Jul. 17, 2012
this is a win.
Jul. 11, 2012
the handling on the cars needs to be adjusted, momentum isn't a factor at all. other than that, much better than the other EW games and i like the menu/HUD style. (though most of these vehicles saw very little use in the war)
Aug. 11, 2011
it's just another item collect. it's music catch without the music component.
May. 25, 2011
crap.
May. 22, 2011
has very little to do with music, nothing to do with the symbolism that you're trying to imbue, and the visual style can make things confusing.
Feb. 09, 2011
i dig, i dig- except the cover popping, which is a mess of bad rhythm, framerate issues, and general uselessness.
Jan. 29, 2011
i like how it's a shooter where the goal isn't to shoot, and a lot of the time you die because you shot too many at once or at the wrong time. thumbs up+much love. give us an areas 2, please.
Jan. 25, 2011
areas got me through bone cancer. when things got hard i just ate away at the inexorably expanding blobs and it made me feel like i was fighting the blobs growing in me and i wouldn't be here today without this game.
Jan. 19, 2011
weasel, you asshole.
Dec. 09, 2010
i wonder who came up with this game, and how much more fun they would have if they could explore their art outside of the confines of the dingy, bloodsoaked adultswim sweatshop.
Dec. 03, 2010
we don't feel love. you made a game with a cold, distant feel to it where we take control of something that isn't remotely human, getting happiness points from laser beams of love. there's no emotional attachment for us, it doesn't immerse or draw us in. it just lulls us into autopilot with a low difficulty level and then jukes us so we have to start over. ... also, that square is a slut.
Nov. 02, 2010
how about a mute button for this islander music? and maybe click-to-move instead of having to arrow keys it.
Nov. 01, 2010
http://www.team-atemis.com/notessimo/saved/2010101212826750550.am
Sep. 28, 2010
love the storytelling and music- the art can be confusing at times, but you work with what you have.
Jun. 10, 2010
a wonderful followup to the innovative but buggy original.if there's a third iteration of this series, i know it will be pure platinum.
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