@vitant you use the select tool and drag it over the entire item then use the detail tool on it and it will give you the option to create a custom item
You might not reply to this, but just wanted to say this is a GREAT game and it must take hours to make and update. It's so good i could play it for hours on end if I had the time.
So i was messing around with triggers and tripwires and realized if you want a full auto gun, instead of trying to click trigger really fast, set up a tripwire and link the tripwire to the gun. The Assault Rifle (m) goes so fast if you do this.
Dodecagon was added as a circle substitute, and it's as close to circles as you're ever going to get. Circles can't be cut by the cutter system because they're a separate case from polygons physics engine wise.
I make games all the time (see my sites by clicking on -rava games in the main menu), although they're mostly during game jams (48h to a week of development time) since actually really polished games take months or years of development time. I'm currently focusing on MaD2 because all the systems are finally set up and updating is a breeze, but there will probably be a separate spin-off game or two made using the MaD systems at some point down the line.
You can also drag the item and hold Trigger Tool hotkey (default: F), or use Trigger Tool and click background+drag over item.