The "Brute" skill that's supposed to give you +2 baubles every ascension actually just resets your bauble count to 2, regardless of how many baubles you originally had. Also, sometimes diamonds appear very low on the screen, and after you click it twice, you can't see what's left of it to click it the third time.
Again..
Nothing is 'stolen' from knytt. Shure... knytt was the inspiration but everything is made by me. The graphics, the music, the game and so on. So please can we finish it now?
When I change the quality to low so that my cruddy computer doesn't lag, PLEASE don't make the game auto-set itself to high again. If I have to continuously readjust the quality settings, I'm not going to play the game.
Pretty good game so far, but I'm not sure what the shaky camera is supposed to accomplish other than giving me a headache if I play for more than ten minutes at a time.
Very fun, very creative, just the right difficulty. I think adding anything else would hurt the game--maps or "letter indicators" or things like that are unnecessary, at least if you grew up playing games much larger and more difficult than this without that sort of help.
I think it was a bit too easy to figure out that car0t was a spy? Leaving that a bit foggier would've made it more interesting for me. But it definitely does need more. Not even a sequel--just a full fleshing-out of this game.
It would be a lot better if you could shoot the hook with spacebar instead of mouse. It makes no sense to use the mouse for a single function and the keyboard for everything else.
Again.. Nothing is 'stolen' from knytt. Shure... knytt was the inspiration but everything is made by me. The graphics, the music, the game and so on. So please can we finish it now?