Magnificent game, all I have to say. The music was totally in line and your backstory was deep and touching. Controls were easy and character variation was there. Truly an exceptional game by an exceptional person. An easy 5/5 from me for sure.
Hello? Is anyone also facing the same problem where if you get Anton Kaufmann before getting the pony there's a faulty dialogue and you can't leave town? And if you return to the bar, he'd go back to asking around for Anton.
Can we please have the option to kill our own units? It might sound counter-intuitive at first, but it can reduce upkeep when you don't want it and it can remove units from an isolated area if you train new units elsewhere.
ALWAYS take the attack powerup when you see one. You don't need to get any health ones. Whenever you think your health is low, just go back to the previous rooms to kill the Fiends until you get enough health potions to restore you to full health.
"Hmmm... I'm sure he's lying, but I'm also sure there's an achievement for this!"
Did anyone else think of this and still gave the robber the TNT in the last town?
"Developer response from TheGameHomepage
3 Slices 3 does have a nice symmetry to it. I wonder if anyone playing this was expecting a game about numbers slicing each other?"
Honestly, I really did.