Like e100860 said, I was using auto-advance on the work project, it went to submit, increased my level in submit to 1 (MAX) but will not submit the project.
Walls can go negative. Then trolls start to fix them, and when you get to zero, start to build in positive. And remember to put trolls to work with button +/-
Looks like there might be a bug in your Time Warp (1.5k Uranium) boost to evolution. It says it warps you 10 minutes into the future - I have 55k Adults per second, and should have gotten 33M Adults as a result, however, I got 3.3M (1 Minute worth of production) after using the Time Warp.
Total Troops trained doesn't seem to work, at least not for militia. My army is currently sitting at 3000 militia waiting on a hero to get back from a quest, and my Total Troops trained is 0, and I have not gotten the achievement for 1000 troops trained.
Agh... I forgot to attach this one as well. It's fixed now, thank you! I made it so you should get credit for the troops you currently have. Unfortunately, there's no way to see how many you trained otherwise that you lost through fighting. Sorry!
I'm sure this has been mentioned but there's a few achievements that are not working correctly. For example in my current game I have the Fast Food job up to Burger Meister, but I do not have the achievement for it, same with Heli-Jumper on the Lifeguard job. These are the only two I noticed so far.
Unsure if this has been reported, but it seems like there is a bug in the bestiary. I have killed the red turtles before yet they do not show up in the bestiary (instead the slot for them looks hidden) and I cannot get the achievement for unlocking all bestiary entries
@gianni234 If you want to play on Linux I suggest using Pipelight with the Unity 3d addon turned on. That's what I have to do to get it to work on my Linux machine.
Liking the expansion/update so far. I like the fact that Moon and Earth are basically separate games (different resets) not sure but I'm assuming the angels are different as well? I'd love to test that if the import from my current Live game could be imported into the beta.
I would love to see an auto-save feature. Left my computer running last night without hitting the save button on the Transcend tab, since most idle games auto-save, and due to a power outage I lost all of my data. Most idle games auto-save every 10 seconds, but even every minute is good.
Hi! That shouldn't really happen unless something went wrong when writing the save data to disk, since the game should auto-save every 3 seconds. The save button is just there to "force" a save, in case your browser settings do not allow for auto-saving by default. And if everything else fails there's the clipboard import/export functions, as a last resort. But let's hope it won't happen again!
Can't wait to see what is coming in this week's update. HyperHippo, you guys are awesome Devs for keeping in contact and keeping the players informed of what's going on. Keep up the great work.
Just a thought for an update (or perhaps an AdVenture Capitalist 2). What about zones? Like you start in the USA/Canada (or just North America) and after you have $x or X number of "spare" angel investors, you can purchase the ability to open up some businesses in say South America. The businesses in South America would have a South American flare to them (Torta Street vendors, etc) and would start out cheap just like in North America and add to your total investment money, until soon you become an international mogul, with businesses around the world.
So for those of you who can't see the shop button like lewa282, I couldn't either, and I was playing the game in Firefox. I switched to I.E. and could see it. Dev - It would be great if it worked in all browsers.
Like a few others I went to Hyper Hippo's page and checked out the updated game. Love the monospaced font and additional upgrades, especially the ones that influence your AI's percentage of investment increase. I hope before the game goes live to Kongregate that the continue offline feature is re-instated/fixed, because that does not work on the Hyper Hippo website's version. Other than that the update looks really good.
Heh heh! Yes, that's our stealth launch. We were making sure the game balancing is right (the final version will actually be tweaked a little), and that we won't nuke everyone's game when we launch the new version. We're literally on the verge of uploading! We appreciate your patience, and your continued interest in Capitalism.
Just out of curiosity, will we need to reset the game (and claim Angel Investors) to see the updates when they come out or should they just appear on our screen next time we load the game?
Walls can go negative. Then trolls start to fix them, and when you get to zero, start to build in positive. And remember to put trolls to work with button +/-