This game is so buggy it's borderline unplayable. The enchanting bug, the clockwork house space being bugged out, and now every time I finish a wave in a dungeon my autocasting gets turned off and I have to reload the game to get it to work again. What the heck? FIX THIS GAME.
Can't get past the intialization screen on Firefox for ages. No, I can't use another browser. Either get it working on Firefox or deal with having a 1 star rating from me.
This. Is. Addictive. I thought I loved Clicker Heroes, but this beats it. There's an element of strategy in placing the cats properly to maximize your DPS instead of the theory-crafting and number-crunching of CH. Best part by far is that you get seemingly random cats as you progress, so it has a sort of Borderlands Loot feel, which I personally like.
The achievements for not using launchers or boosts are broken. I have a record of over 500k without them and it didn't unlock. I had boosts equipped but didn't use them, and the record shows 500k/10000 for the first one....
I've got Firefox and it's doing that key sticking thing on mouse as well. It sometimes keeps the mouse button held when I let go. :( I think this happened with other games sometimes too on Kong, I never remember if there was a reason why.
Are your computer specs decent? Is there any chance it could just be lag? Is it just the mouse buttons or the movement too? Is there anything in particular that triggers it?
Guys, the controls stick, a lot. I'm using keyboard and I get stuck shooting, moving in a direction, or even using special weapons. Somehow the game is mistaking the input as held when I release.
Ok, you rock. This character is so funny. She's like a combination of Lina Inverse from Slayers and Mint from Threads of Fate. She's my new favorite wi-....I mean Sorceress!
I have only one complaint. It doesn't run in the background. If I switch windows, it stops counting. WTF? What kind of idle game is that? 2/5 because everything else is great, but it's NOT an idle game.
Blatant rip off of Puzzle and Dragons. That said, if this was in the app store, I'd play it over PAD any day of the week. The animations are really nice, give a good feeling of impact on attacks. The game runs way smoother than PAD, and I like the little nod to Pokemon with the starter names and designs. :p
Seriously, this is good, keep it up, and this could make a huge splash on Flash games and in the App Store if it's published. 5/5
This is the game that never ends. It goes onandonandonandon.... Um....Just upgrade the drop points, bonuses, and sour spots. Done. Because of Dropping Frenzy you can basically make it never end.
I give this a 4/5 because of annoying sounds. I'm sorry, but Mogarrin's laugh sounds annoying, especially when it plays for EVERY shot during those blitzes. Couldn't you have her give a different laugh for that attack at least? Also...the sound of her firing sounds more like a sound glitch than the sound of a blast of magic wizzing through the air. Thumb up if you find this annoying too.
I really can't give this more than a 2/5 due to the horrible AI. My troops totally bypass the ogre I tell them to attack, because there's an enemy settlement nearby. I can order them to go left down a road to attack a corner city so I don't get flanked later, but they'll attack the one on the right because it's closer. Then they'll walk back across the grass, and down the path, to enter the castle and turn the land green for me....instead of just running into the castle they were just swarming around! And please, don't tell me you can't fix it in the current version. You CAN. You can alter the AI or maps, test it, then reupload the game.
We'd like to ask a few questions to look into this issue, pm sent! Edit: Resolved! thanks for the cooperation