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Salaak's Comments

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Pixel Purge

Play Pixel Purge

Oct. 17, 2013

Rating: -8

I think Chrome and Flash are currently not working well together right now. Experienced lag in Chrome but not in IE... Who would of thought IE would be better than Chrome...

Obliterate Everything 2

Play Obliterate Everything 2

Mar. 02, 2013

Rating: 0

UI is a bit clunky especially when trying to place buildings. Being able to reorganize the base would be nice and knowing where you can build as in a line around your base would be helpful with planning. But it'd also be nice to know how much time you have for timed missions like the ones with the black holes.

Band Of Heroes

Play Band Of Heroes

Feb. 16, 2013

Rating: 7

I find it weird that the stronger enemies drop the same amount or even less gold than weaker enemies on earlier stages.

Berzerk Ball 2

Play Berzerk Ball 2

Dec. 22, 2012

Rating: 1

Lol... Another launcher game to drain away the time. But is it sad that I know most of what the geek is talking about XP

Hordes and Lords

Play Hordes and Lords

Nov. 10, 2012

Rating: 1

Pathing could use a little work but over all works pretty well

Wizard Walls

Play Wizard Walls

Jul. 01, 2012

Rating: 2

Really interesting concept and pretty fun. But as a suggestion, maybe make it so you can't draw lines X amount of space near the enemies 'cause it makes it too easy to kill them once you figure out that drawing lines super close or on the enemies is way easier. Also maybe move the spells from the top to the bottom since the air balloon levels were much harder drawing lines when I would click on the spell instead and drag but no line came out.

Paladog

Play Paladog

May. 14, 2012

Rating: 20

Not to be mean or anything but the worm and the pig make some of the most annoying sounds I have ever heard and they never stop... Everything else is awesome but those two things make such horrendous noise...

Outpost:Haven

Play Outpost:Haven

Jan. 06, 2012

Rating: 10

Cool game but it'd be nice if you could walk over the holes that spawn the small EBE things. I died more than a few times 'cause I couldn't see all of them on levels with lots of stuff strewn about the floor while trying to dodge EBEs or fire and just got stuck.

Developer response from GamingYourWay

Yep that was a real mistake on my behalf. The damage to the floor from explosions / burn out items was added quite late and when you've been working on a game for months you get quite blinkered about the faults. Thanks for the feedback mate, all this really helps the sequel.

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