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Salculd's Comments

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Sort the Court!

Play Sort the Court!

Feb. 22, 2018

Rating: -2

This is charming at first, but it becomes very tedious very quickly. The huge number of choices that have little to no effect doesn't help.

50 years (graphical)

Play 50 years (graphical)

Sep. 17, 2015

Rating: 3

Is there really much of a point in still having a button to speed up combat? I don't think I've ever *not* used it since the first game or two I played. Perhaps an option to just toggle it to fast combat automatically?

The Last Door Ch.4 - Ancient Shadows

Play The Last Door Ch.4 - Ancient Shadows

Nov. 16, 2014

Rating: 468

For god's sake, man, were you raised in a barn? Close the front door!

Berzerk Ball 2

Play Berzerk Ball 2

Dec. 23, 2012

Rating: 11

I wish the challenges would've been more consistent. The first three are fine, but the last three are all almost entirely luck-based. Extremely frustrating.

Paladog

Play Paladog

Jun. 07, 2012

Rating: 0

There is something seriously wrong with that worm's face. STOP STARING INTO MY SOUL YOU WEIRD BEAKED ANNELID THING.

Battalion: Ghosts

Play Battalion: Ghosts

May. 23, 2012

Rating: 3

Going by their banner, the Akadian Empire is Twilight Sparkle.

Hands of War Tower Defense

Play Hands of War Tower Defense

Feb. 04, 2012

Rating: -5

Oh, doing some random additional map gave me the hard badge. That makes a lot of sense.

Hands of War Tower Defense

Play Hands of War Tower Defense

Feb. 04, 2012

Rating: -3

Okay, hard reloading fixed not even having the "finish the game" one, but I'm still flummoxed about the hard badge. There aren't any more stars for me to earn. Is there a hidden requirement that you have to 3-star the challenges too or something like that? Because if so there's no way to even see what ones I messed that up on before.

Hands of War Tower Defense

Play Hands of War Tower Defense

Feb. 04, 2012

Rating: 3

I 3-starred every map and finished all the challenges, so why do I not even have the "finish the game" badge?

Coinbox Hero

Play Coinbox Hero

Jan. 22, 2012

Rating: 1

You'd think for such a binary criteria as "beating the game and showing the ending" actually awarding the achievement wouldn't be nearly as problematic as the comment history has shown that it is (which just affected me as well, sigh).

Lab of the Dead

Play Lab of the Dead

Nov. 12, 2011

Rating: 2

Dr. Tyler was later awarded an honorary degree in deadratology for his groundbreaking research.

Crystal Story

Play Crystal Story

Sep. 30, 2011

Rating: 3

I'm only on 36, and I started avoiding random encounters after 20, so if that changes before 50 I preemptively stand corrected. The mere fact that I'm still playing this beyond the regular end is still a testament to its overall quality, so take this criticism with a grain of salt. Also, props for the overt FFMQ reference, which I'm sure absolutely nobody else has ever noted. That game really does get a lot of not-really-deserved derision; it's nice to see that trend bucked.

Crystal Story

Play Crystal Story

Sep. 30, 2011

Rating: 6

There's a lot that's very good about this, but it's all marred by one thing: it's extremely, ungodly easy. I don't think I've just accidentally lucked into some overpowered setup, either. Coupled with how inexpensive MP restoring items are, as soon as I got a multi-target ability (Reuben's Blizzard, for reference, though I doubt it'd make a significant difference), random encounters immediately became trivial. I'd say the same for bosses and Omnislash with Tristam, but I never had one last beyond 2-3 rounds per form in the first place, and I've never had to deal with more than a single party member dead at a time--and in almost all of those cases, they only died because I was too lazy to go to the menu and heal ones at critical HP between battles.

Spectromancer: Gamer's Pack

Play Spectromancer: Gamer's Pack

Sep. 27, 2011

Rating: 0

Ashe is still acting a bit strange, although this is the first I've come across it since the update to fix that. Just now, he had no cards out and 42 health; I had 33 and a phoenix in the second slot. He summoned a damping tower in the third. The next round, I summoned a spectral assassin across from it, and after doing the 12 damage to him from summoning it, it said I'd satisfied the victory conditions. Not sure what that was about--I hadn't even played any other summoning cards yet (although he had that I'd previously stone rained into oblivion).

Spectromancer: Gamer's Pack

Play Spectromancer: Gamer's Pack

Sep. 20, 2011

Rating: 0

I had to look back 500 comments to find the answer to my question before I posted it, but I'm glad I did. I look forward to Flash-based multiplayer in this whenever it ends up happening.

Granny Strikes Back

Play Granny Strikes Back

Aug. 23, 2011

Rating: 5

I wish there were fewer things that would flash nearly constantly, like Granny after a powerup. Or, at the least, that she wouldn't flash into the same color as the background. It makes it REALLY hard on the eyes after a while.

Dibbles: For The Greater Good

Play Dibbles: For The Greater Good

Aug. 13, 2011

Rating: -1

This is probably the easiest hard badge I've ever seen by a huge margin--31 was the only level to give me any significant pause. On almost all of the levels, you don't even need to use all of the provided commands. Also, I have no idea what purpose the Terminate button is supposed to serve. If it made the king immediately come out next, I'd understand, but as it stands I don't see why you'd ever use it.

Cursed Treasure: Level Pack!

Play Cursed Treasure: Level Pack!

Jul. 31, 2011

Rating: 2

.....okay, that's not entirely fair or accurate. My complaints stem almost wholly from the ridiculously slow, yet nevertheless nigh-mandatory, level grind that quickly degenerates into a game of just doing level 15 a zillion times until you've acquired all of the ridiculously labor-intensive-to-obtain skills to allow you to earn the hard badge. The people who mentioned giving skillups for achievements are on the right track--even a single bonus skill point per achievement would make this a LOT more palatable.

Cursed Treasure: Level Pack!

Play Cursed Treasure: Level Pack!

Jul. 31, 2011

Rating: -2

This game is seriously, fundamentally flawed from a mechanical perspective. Despite that and my full cognizance of it, I'm still playing it. I'm pretty sure that means you've done something right.

Doodle God 2

Play Doodle God 2

Jun. 29, 2011

Rating: -3

Nevermind, I'm an idiot.

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