It's ironic how the token system in this game angers people and causes them to vote this game down, thus making this game's rating fall short of what is required to be on kong's homepage, which would have undoubtedly brought in quite a nit of revenue.
Fun game, but a few things:
I couldn't keep track of if my adventurers had used their "restore health once at 0%HP" item, and they'd die if I guessed wrong.
Also player movement is very wierd, it doesn't seem to be random b/c my guys will go the wrong way 10 times before trying the right way once.
took me 15 minutes to figure out what i was supposed to do to get to the second floor... this game really doesn't make sense if i control every aspect.
This game makes no sense... all of the combos are illogical, and you add stupid things like Cthulu without adding basic elements. Also, what are the points of chaos and order?
This game is really fun until you get to hard missions, where the randomness of hit and miss decides the game. It's has too much influence; instead taking few shots with hisg damage it needs to be many shots with low damage (I'm pretty sure the MP5 has more than 8 rounds to a mag anyway)