SamuraiJones's Comments

Game comments and reviews

the girls all like bontegame's balls

You Have No Legs

Dec. 18, 2010

16

I'm protesting the aztec temples until they're handicap accessible

You Have No Legs

Dec. 18, 2010

-4

Is there anyone else who thought the grapple ray was the worst part of super metroid?

Lightbot 2.0

Jun. 27, 2010

6

btw... only space for 32 commands?!? dude, must be old if you remember embedded code with these memory restrictions this tight!

Lightbot 2.0

Jun. 27, 2010

0

I like the conditionals and infinite loops, but i wish there was a "turn this color" button instead of relying on floorboards.

Cube Colossus

Aug. 16, 2009

0

LUV THE GAME!!! We need mroe like this. The text is a bit small though. and my biggest diappointment... The essential problem with games where the ship slowly follows the mouse, is that you inevitably drift outside the window and end up loosing focus in the middle of a battle. So... totally don't like the control scheme. otherwise... HUZZAH!!! 10/10

Starcom

Jul. 05, 2009

0

A map feature and more star systems would have been nice. I would be fun to wander around exploring.

UPGRADE COMPLETE!

Jul. 05, 2009

0

lol, I upgrade the graphics to full level... and my PC lagged out. Highly amusing, but I was hoping for an epic bossfight when you get the 100% item in the shop.

Epic Battle Fantasy

Jun. 07, 2009

0

the game didn't hold my attention... but DAMN the animation was gorgeous!

Orbital Decay

Apr. 23, 2009

0

This game was SOOOO close to being truely epic, and yet... *sigh* what I read of the dialogue in the lower left seemed pretty good... maybe even great. Cause see, it was so tiny I could barely read it, and it was FAST. Oh, and I was busy trying to shoot things while it was scrolling so I missed alot. Voice acting might clear that up, but that's getting to be a bit much for a flash game I realize.

zomg...? w... what was that?

Exploit

Apr. 05, 2009

0

I loved bonus challenge 4! xD Great personality to the game.

Dinowaurs

Mar. 08, 2009

0

Game was obnoxious and laggy. Played 3 games, each with someone who had like 100 wins. bad bad matching.

Don't Look Back

Mar. 08, 2009

0

simple, effective. I think it would've been better with like NES graphics instead of Atari... *SPOILER* The ending was sooooo close to being good! On the way back I thought it was romantic, then when he gets back to the grave I think "omg! he's gonna see himself slit his wrists or something!" but I didn't like the ending as it was.

loops of zen

Jan. 10, 2009

0

zomg this game is addicting... I played like 2 weeks straight a few months ago, then I got back on today, and I totally couldn't stop. Zen... loops... so... hypnotic...

Bloody Blades

Nov. 16, 2008

-1

so close to being truely awesome... and yet so far! upgrades, bosses, shorter levels, introduce new enemies more quickly... I think these would all add alot. Excellent energy though 3/5

Gateway II

Oct. 25, 2008

0

btw... what was up with the give the math-guy electric shocks?!? That was twisted!

Gateway II

Oct. 25, 2008

0

I can never decide if there are too many or not enough of these physchological-type stories. Gameplay was very good though.

Soul Core

Oct. 11, 2008

0

wonderful concept, but the execution left a little lacking... If you had a better artist it would've added alot, although I guess the same could be said for my game... (>.<')

Ether War

Oct. 09, 2008

0

This game is a crazy grind... seems horribly tedious.