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Game comments and reviews
Jun. 02, 2016
The interface is garbage.
Mar. 08, 2015
The level 20 boss was a little awkward; the rest of the game, the offensive stats generally dominate because as long as you can kill a boss before taking 2 shots you're pretty much guaranteed to win if you're going full offensive. For the last boss, you do effectively zero damage outside of the turret minigame, so it's better to swap all of your gear to defensive items. I guess it's nice to give those accessories a place in the game, but it would be nice to see the offensive stats affect the turrets as well.
Jul. 30, 2014
It would be nice if you could switch the place of two cats in line.
May. 13, 2014
Holding space lets you attack faster with the sword?
Jan. 07, 2014
You don't even have to let the facebook/twitter page load, you just have to click the in-game button. Why is this a dealbreaker for you?
Sep. 15, 2011
The ship spawning noise sounds like my toaster oven going off. Now I want a bagel :(
Aug. 18, 2011
The badge is frustrating because you can't retry a hole without destroying your entire score. The game is very pretty, I just don't want to play a half dozen times because I was off a little on an angle you can barely see on the 18th hole.
Apr. 23, 2011
Was gunning for the badge and all of a sudden I froze with nobody around, my health drained from full to nothing in a couple seconds, and the screen went black. Maybe give badge of the day to games that aren't full of bugs?
Apr. 21, 2011
First spell (on hard at least) is percentage based damage? I'll take it!
Mar. 24, 2011
@ultiemegamer: it's UPG for Upgrade, not VPC.
Feb. 21, 2011
Good concept, poor execution. There are several little bugs that should have been obvious to any tester/developer doing a single playthrough.
Feb. 11, 2011
Beat the game, got 70 million. Lost, got 90 million and the badge. Awesome.
Jan. 12, 2011
It's incredibly frustrating when you can't possibly get to a gap in time.
Dec. 23, 2010
Multiplier doesn't match up at all to how many points you actually get from hitting notes. I don't like it when the game's interface lies.
Dec. 20, 2010
The final boss just walked through the floor and died. I guess I win?
Dec. 13, 2010
EMP didn't work for me for the disabled medal, but Flak + the shield distributing one does a nice job.
Nov. 23, 2010
I don't think that piercing blocks are reducing damage for multiple hits correctly.
Oct. 05, 2010
PenguinMaster: That's the POINT of splitters.
Sep. 22, 2009
The engrish is just painful, but the game's pretty fun.
Feb. 10, 2009
this game is pretty forgiving and has hilarious faces: http://i39.tinypic.com/v8h8j.png
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