Didn't do the tutorial when I first started. Came back to see I'm incapable of continuing past the Rally Point because it's expecting me to equip heroes I can no longer use. Welp. That was fun.
A minor workaround to not being able to view the abilities of a card after adding it to your deck: Flip it around to see the ability side before you add it to the deck. Uh, that's about all I can think of at this point. XD
Great to know that a bunch of the lines in-game were just boring repeats from Portal, slightly modified to fit Shift. It's not like people read enough of those lines as is.
Level 27. Double boxes on panels underneath a red laser. It's possible for the box to get jammed in there, not trigger the panel and force the game to a standstill unless you commit suicide.
Durrrr. Practically fell asleep at level 50 b/c that stupid boss took forever to die. Somewhat interesting, but I certainly didn't want to play all 3 difficulties. Stupid badge/cards. -_-
Luck, luck, luck.
This game isn't very interesting when it's spent trying to guess if I'm going to lose in the next 5 seconds from a barrage of random spheres.
Great concept. Levels are a bit scattered in difficulty. Sparks get really irritated by gears at times. Also, some colour schemes are really difficult to view. Besides that, it was fun. =)
Sometimes difficult to read the letters as they fall. When I'm trying to type a certain word quickly, it suddenly picks a seperate word and messes me up. Beyond that, I do enjoy a good typing game. XD