The music is beautiful and the game is very visually appealing, but the controls are too slow and make the game too frustrating. If the controls were better, this would be a 5.
Good game, but felt very short! I would have liked to see more levels- perhaps longer levels? A boss at the end would have been fun, too, as would a little more diversity in the units. The monsters are pretty great, though- I really liked their designs!
When your par is twenty clicks on one of the beginning levels, you know you've made either a stupid awesome physics game, or just a stupid one. The physics were weird, the ships were made of tissue paper, the puzzles were unoriginal, and ultimately the game is entirely forgettable. Sushi Cat or Vampire Physics this is not. It's not offensively bad; it's just... lacking in pretty much everything that makes a game fun. When playing through the *sixth* level and having to fire shot after shot to shoot some stupid stuck ninjas, I paid attention to what they were saying. They giggled as I bombarded them, but occasionally, they would say "Ok," resigned to their fates. That's kind of how I felt. Resigned. I only played this for the Pirate Day badge.
Really enjoyed! Would be nice to have more cases, I think. I really like the quick gameplay and the logic involved. It almost feels a little like Carmen Sandiego at times, which is a good thing.
Not bad at all, but just using the space bar got really annoying, especially during the horse game. Would be nice to see alternating button controls or summat. All in all, a fun little adventure game.
I really liked this game, and normally I can't stand launchers! Fun design, interesting soundtrack, and really easy to pick up. You did a really great job!