Scarybug's Comments

Game comments and reviews

Anika's Odyssey

Nov. 21, 2007

0

Pretty cute. I wouldn't mind more challenging puzzles in the future, but I certainly enjoyed this as an interactive story.

The Mind Bender

Nov. 13, 2007

0

Great game. Horizontal contol could use some tightening. It's hard to stop or reverse.

Ether Cannon

Nov. 13, 2007

0

This game was hewn raw from rice veins of awesome. 5/5.

N3wton

Nov. 10, 2007

0

This game was fun times.

Headless Havoc

Oct. 31, 2007

0

Nice little game. Not something hugely awesome, but perfect as a little bite-sized candy bar for halloween.

Pi Runner

Oct. 25, 2007

0

Please add the Kong API =)

colourPod

Oct. 24, 2007

0

Very fun! I enjoyed the badge challenge. Not a lot of replay value, but a really tight experience as a casual game.

Fold

Oct. 20, 2007

0

I've got to add that I really like the use of negative space in the game's graphics too. Very nicely done.

Orbitron

Oct. 19, 2007

1

Pretty buggy. The ball ignores bullets more than half the time. 3.2.1.go needs to be skippable. Also "hope your happy" should be "hope you're happy". I like the concept though.

Fold

Oct. 19, 2007

0

@Kris-> just hit "R" to restart a level. Unless you mean a "menu" button. you could access at any time. In which case, I agree, that would be useful.

Fold

Oct. 19, 2007

0

@joelester: As a temporary workaround, you could upload a version that directly links sound files from your home site, but only if you have 0 bandwidth limits. You could also try hotlinking to the sound files in the preview version. I'm not sure if that would work.

Fold

Oct. 19, 2007

0

Heh, speaking of Kongregate bugs. I did NOT hit submit twice! I swear ^_^ Also, I like how Jayisgames requires people to post *constructive* criticism. Saying "This game sucks" isn't really contributing to the site, it just makes you look like a tool. Also, giving a 1/5 for a game that doesn't load is stupid. You're not trying the real game, and it's not always the developer's fault.

Fold

Oct. 19, 2007

0

This happened to me when I uploaded my game. It was because the extra files I uploaded in a zip worked on the "preview" version but not when I hit publish. It's probably trying to load sound files that it can't find. This is a Kongregate bug, not Joelester's fault.

Fold

Oct. 19, 2007

0

This happened to me when I uploaded my game. It was because the extra files I uploaded in a zip worked on the "preview" version but not when I hit publish. It's probably trying to load sound files that it can't find. This is a Kongregate bug, not Joelester's fault.

0

WIN! WIN SO HARD!

Manifold

Oct. 06, 2007

0

I had no problems with the controls. Just click where you want the anomaly to hit (click on the wall or floor, not the air) and drag the direction you want gravity. What could be simpler? I'm checking back every day for more levels!

The thing I love about the badge system is that it encourages me to try out a game for a little longer than I might normally. This game is a lot more fun once you figure out all the ins and outs.

Citizen Sniiiiiiiiiiiiiiiips!

Temple of Zoom

Oct. 01, 2007

-1

This is a pretty fun game. Reminds me of old school Lode Runner.

Castle Draw

Sep. 30, 2007

0

This game is awesome! 5/5