Collected suggestions (many previously mentioned by others):
1. Fix the auto advance - if you don't beat a particular mob, send them back 1 monster level and shut off the auto advance
2. Shorten the Idle Mode activation time - 30 secs has been suggested
3. Color code damage types - something like: Red for normal hits, Yellow for Crits and Blue for multi-strikes
4. Add extended Hero stats somewhere - Things like Crit chance, Multi-strike chance, bonus damage etc
5. Add spell bonuses you have purchased to your mouseover spell descriptions. So if I have Electric Boots and the Magnetism bonus, i can see the added effects of the bonuses and their levels
6. BUG - There is a bug associated with the kill totals and incorrectly registering the kills in the right level tier
#1 Should already happen after losing 5x in a row. We have it set to 5 just in case you are getting the occasional kill from crit/multi luck and still want to make progress :) Others are all noted!
the game is great, but frustrating at the same time... totally stuck on level 4, I can't seem to make the mushroom jump to the second star.
Having reviewed the video, is there a trick to longer mushroom jumps?
#1 Should already happen after losing 5x in a row. We have it set to 5 just in case you are getting the occasional kill from crit/multi luck and still want to make progress :) Others are all noted!