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Scrumdiddly's Comments

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Incremental Epic Hero

Play Incremental Epic Hero

Apr. 15, 2020

Rating: 0

range on wizard basic attack needs to be extended to same as spells, never auto attacks because always stands too far away waiting for spells instead

Defender Idle 2

Play Defender Idle 2

May. 15, 2019

Rating: 0

Unlocked last two artifacts with a double-research proc, but now the Additional Gems research won't unlock

Developer response from Barbasu

Will be fixed in next patch, thanks.

Cursed Treasure 2

Play Cursed Treasure 2

Sep. 18, 2013

Rating: 2

Difficulty in the last two levels is spot on; took quite a few attempts to work out a working build/cut order and get just enough luck on potion drops and such.

Paladog

Play Paladog

May. 14, 2012

Rating: 2

Units seem way too weak during Destiny mode; maybe upgrades aren't applying? A fully upgraded turtle was killed in 4-5 hits from a normal (non-enlarged) enemy, and all other units dieing within just a few hits as well. On hard you pretty much have to rely entirely on the maces.

Monsters TD

Play Monsters TD

Mar. 06, 2012

Rating: -3

Possible bug: Volcanic tower doesn't seem to apply the damage over time effect ever. Had one at the very beginning of a map and never saw a single enemy get lit on fire/take any periodic damage. This was with ranks 1 and 2

Rebuild 2

Play Rebuild 2

Oct. 13, 2011

Rating: 4

Funny how the game is so much easier if you make sure to replace all churches with other buildings

Demonrift TD

Play Demonrift TD

Oct. 01, 2011

Rating: 3

Minor problem with snow levels, it's almost impossible to see the unit placement hexagons since there's so little contrast between them and the background.

Demonrift TD

Play Demonrift TD

Oct. 01, 2011

Rating: 1

In spite of any big bugs, this game is quite fresh as far as defense games go, and makes me quite excited for what future installations of the series or something might bring with a bit more polish.

BioGems

Play BioGems

Aug. 23, 2011

Rating: 1

Good games of this type give players active abilities to manipulate the board to their advantage and use strategy to overcome the gross difference in stats that the enemies may have; in this game the stat differences are obviously there, but the only option we have to overcome them is luck (the ability to better spot match 4s and chains still boils down to luck, after all).

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