A confirmation for choosing what 'skill' an egg gets would be really nice, specially whenever you're spam clicking and whoops, your wall's now a ninja and you never got to see any other options.
Whenever leveling Critical Smelting/Mining < And probably all of the other things > at level 29, it stays at 28%, then jumps up to 30% after another level. Is this intentional?
I loved the game in its entirety. It melds the tactics of splitting your units wisely, with using their variety and specific skill set to break enemies. A knight can be a godsend whenever they're placed at the front. The game can easily be done with just 2 of each unit ( Save the dragon which is just 1 ) In other words, I loved it. Multiple endings and great ways to get to each. Thanks!
The characters' names are based off an old SNES game put out by Square Soft (( or Square Enix? )) called Final fantasy Mystic Quest. After about an hour of playing I began to remember the original side-character's names and went " Wait a second... " and BOOM Wikipedia'd it and they were the side characters.
In my own way,I wish this game had a customizable AI system like Final Fantasy 12, with the Gambits and all. That would make it a ' bit ' easier ' on me due to the fact that 2 of my guys aren't leveling because their on Aerial Defence
Wow I just did the bonus level and didn't get hit ONCE Game beat at level 14. Stats
15 HP,30 MP,Dmg 16,Rate of Attack 1, casts cost 6,Magic regen 1.50%,Critical 22,Dodge 23%. 3 Strength,22 Agility,15 Magic,Hunter :P