Game just became unplayable after being forced to get Dino Change in Town Lair. Dino speed is too slow to be even remotely usable so the power increase means nothing when it would take days just to generate a thousand or so.
You need to add the option to redo ice cream missions. Once you complete them all if you didn't finish "Ice Cream Curse" contract you're screwed on completing all the contracts at SSSS+. Basically, I missed my chance for "Perfectionist" because of poor directions/programming regarding turning in contracts.
Your shop prices are outrageous for an imbalanced beta. Are you trying to make a viable game or simply gouge a few hapless suckers before moving on to the next one? I know making games takes time and money but you're asking for front row prices for an untested opening act band.
Love the game structure, all the creativity and updates, and the fun graphics and comedic ideas in it. Its an overall great design and enjoyable game. That being said, I've played from the start and while I love the updates and additions, it seems that the basic functionality and optimizations have been completely ignored. No matter how cool the new stuff is if it's only to distract or override the broken old stuff the game just becomes clunky. No cohesive menu layout, settings or save. Full sprite graphic loads on rapidly repeating images bleeding memory dry and messing with idle gains. There's enough processing lag for me to click an upgrade 50-60x, make a drink, and be back in time to watch it crash and lose progress.
Fix the GUI and memory optimization and you have a really awesome game. Ideas and creativity are there, execution is not.
Oh, thanks so much for the comment! Of course this is our oversight. All products requested 2 times more than the price in the game store. Now everything is fixed
Like the rework on auto-prestige but maybe add an option to start by upgrading cheapest first instead of just left to right? It unbalanced a ton of the upgrading
Acolyte red and orange gains are broken. When I tab over to them from any other screen they reset at 0. Perhaps too high a digit gain so it resets? I have in the trillions on others but even if I set all to gain red it starts at zero when I tab in.
Beautiful artwork and I love the story so far, just wish there was more content in its initial release. Makes me worry that each episode will be equally short.
Thanks for the feedback! Yes, it's actually a lot of labor (and a labor of love!) to create these scenes, but we're working hard to bring you more and hope we can streamline our process to get them out faster and faster as we go!
Still a ton of memory leaks and optimization issues. Running on a decently powerful computer and it just lags out after just a few clicks. Can even collect card drops after a few minutes of idle.
Additionally, it basically crashes the browser when you try to go to a different link. I've learned the hard way (losing other open tabs) that I need to simply close this game tab instead of navigate away from it.
Love the game. Been playing since its release and only enjoyed it more with each new update. But while I love the new content, I think you need to focus a little time into code optimization. There seem to be a few memory leaks that backlog clicks, causing the game to lag out when doing tasks such as switching crusade boss levels when trying to find the proper craft items or when collecting card/event drops after being on a different screen for a while.
Nasty bug that cost me a bit. Used a 72 hr candy to finish out a challenge kills quest and turns out if you're not on the fight screen when you go to candy screen it doesn't register. Just used the candy with no gains to kills or gold. 3 days of fighting and gold lost :(
NEEDS CLOUD SAVE OR AT LEAST IMPORT/EXPORT! Computer crashed and I lost everything, including Kred purchase. Fail on designer's part, needs to be fixed ASAP!
Oh, thanks so much for the comment! Of course this is our oversight. All products requested 2 times more than the price in the game store. Now everything is fixed