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Game comments and reviews
Mar. 31, 2016
Got out of memory error again, on hard at wave 1472 :\
Mar. 30, 2016
Out of memory. If you are the developer of this content, try allocating more memory to your WebGL build in the WebGL player settings. Wave 4906 on normal.
Got the bug again where they're all stuck outside my tower range: http://prntscr.com/alwrp8
Mar. 29, 2016
I have the feeling my starting bonus is lower than it should be.. Highest waves are 1230/1002/1064, all techs, 45480 upgrades and total damage NaN. According to the formula you posted earlier in chat (not sure if I can post it here) I think I should have a pretty high bonus, but it's currently 30057. Is that correct?
Mar. 27, 2016
Build v0.09b+c, wave 443 on easy I got 35 enemies stuck outside range again.
Mar. 26, 2016
I've been firing at the same 21 units for about half an hour now, with 0 progress. I have all my elemental stuff at 100%, so it's pretty odd.
Not sure how to reply to a reply, but I'm playing the development build (as in, the current one on fs, alpha v0.09)
I feel like the new (development) update is a lot slower.. It seems to slow down my entire PC, in fact.
Developer Reply
Are you playing the live version or the development build?
Mar. 25, 2016
Current version on fs-studios.com: I think I have some stunned/iced enemies outside my tower's range. There are 38 enemies that are not getting any closer, even after a long time. This is on wave 215.
We'll look into this. Thank you for your comment. :>
Mar. 24, 2016
An even faster speed setting would be nice if possible, skipping waves manually gets annoying after a bit.
Out of memory. If you are the developer of this content, try allocating more memory to your WebGL build in the WebGL player settings. Keep getting this when I get to the high waves..
Mar. 23, 2016
Playing the newest version, and my health is now infinite. Which is nice, but I'm pretty sure that's not supposed to happen :D
Did you perform a hard reset before playing? Seems like you were spending a lot of gems. ;)
Even in the new build, I keep getting: Out of memory. If you are the developer of this content, try allocating more memory to your WebGL build in the WebGL player settings.
Just to add to that, my starting bonus is now also 0. That's a bigger problem haha.
Please check if this problem still persists in the latest development build: http://www.fs-studios.com/games/perfecttower/ Should be fixed now. :)
Gotta say I love how fast you're bringing out updates and replying to the comments. I just tried to import my save file, but now I have 0/41 techs whereas I had all 41 before. No real biggy, but it does seem to be a bug.
Thank you very much. I have to rewrite a lot of code at the moment since most things weren't supposed to be extended but since I want to fullfill all your requests in the future too I am going to make the game easier expandable. For example the technologies and updgrads were fixed in the very first version. Now I could easly add about 30-40 upgrades within 2-3 hours. :)
Jan. 02, 2015
Can we please put the monkey speed boost somewhere else? I keep accidentally clicking on it since it's so close to the spikes and to the speed setting, and it's costing me bloonstones.
Dec. 14, 2011
I got a glitch.. On world 4, it stops at 66%. I've tried it with 2 different colours now, but it does it for both of them. It also starts playing music, even though I got that muted.
Sep. 23, 2011
Oh my god. I was just browsing the internet, then I saw Creeper World in the top games list, and I literally jumped up out of my seat. I love this game!
Jun. 24, 2011
Gotta love how you kill their boss, then they search for you and give up after 10 seconds, and then just continue doing their job of "protecting the boss". These guys are loyal!
Oct. 26, 2010
Anyone else that feels like trying this with huge blocks on a frozen lake?
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