Out of memory. If you are the developer of this content, try allocating more memory to your WebGL build in the WebGL player settings. Seems like more people are having this issues. It's a good game with lots of potential but this really sucks.
@Pikarock, a much better choice is to play as a magic user, as the spellbooks you can buy are often very cheap, and eventually you can get one after every quest which has a potential of raising your spell levels, spells like Poison are a guaranteed hit and continuously drain the monster's HP. However, the hero focuses on a specific spell, and if it is one that consumes MP, restart immediately as eventually, you'll never be able to use that spell again.
You're fighting a Sleepy Three-Headed Two-Headed Green Dragon. So which is it? Three heads or two heads? Is it five heads? Do each of the three heads have two heads? Or do each of the two heads have three heads? It's a conspiracy I tell you! A CONSPIRACY!
Pro tip for Magic players. From what I've seen, your hero will "focus" on one spell, meaning it's level will be much higher than everything else. If it's something that consumes MP, restart. Trust me, eventually, you'll never be able to use it again.
Here's a little trick. Get to the last wave of any level, leave one monster alive. Make sure you regenerate more mana than it takes to banish it according to how long it takes for it to run from start to end. (As in, if you regenerate 45 mana while the monster runs the whole way and it only costs 30, you're good) Use the mana you gain to upgrade your mana pool, create towers, bridges, as well as creating and combining gems and throwing gem bombs at nothing. When you've had your fill, kill the last monster. You should get plenty of amulets for lots of extra points. That trick is VERY slow, but could help out. I did this on level 2, got a gold battle amulet on everything, except kill x monsters in a row.
This is a good game, not much to marvel at, but has lots of potential. Some suggestions would be a progress bar to make sure the trainings are working right, also to see how much Strength and Defense in the upper left window. Few spelling errors too.
Taking note of the progress bar , i'm adding the STR/DEF in the upper left window soon, for the spelling error someone is willing to help me i just wait his reply to correct my error in the dialog :-(
Taking note of the progress bar , i'm adding the STR/DEF in the upper left window soon, for the spelling error someone is willing to help me i just wait his reply to correct my error in the dialog :-(