Really liked this game. The one big giant generic problem for me is the terrible controls: can't understand why not the classical left-right click from the beginning. Another problem (this one personal) is that the new ideas are so cool, but aren't so practical for all. At some point there are to much things to keep in mind making errors much more common. And boy how hard it was for me at the start cause diagonals don't count xD. Still a fantastic game, great job on the concept!
Loved the game, but still think it could be better in a sequel.
For example, the A.I. can have a personal menù, so that before the battle you can give them orders (follow hero, target same enemy, chose close target, etc..). This way they become more useful, and not just a simple "luck support".
And i didn't like the fact that the secondary quests have some limits: why can't i use all my power ups? I found many of them seriously difficult, having to do them many times before completing them. It's really tiring, when you try to put something difficult, but make to so hard.
Still a great game and liked it, looking foward for a second ;)
What a wonderful game. I was expecting an usual platform, but this has minigames, great graphics, and even a nice well narrated storyline. Great job in making this game, for me, it's a success.
This game is great and has so much potential, even though sometimes it was so difficult having just two painters when the works started flowing. You should need a fatigue bar, sell the finish paintings right away, and maybe put a sistem that allows you to pay painters to help. Even though the income money wasn't so much and you always needed to keep it for the rent. Still, great game, i'd love to see improvements. For me, it's a wonderful start.
When i started playing this game it was already such a wonderful game. But then you guys started upgrading and fixing it while i was playing, and i find that not only you guys seem to be great programmers, but you can even make a wonderful game even better. Great call, you guys are great, and the game is wonderful.
Loved it! Really a great game: nice upgrades, very simple storyline (not good, but neither bad), interesting gameplay. I enjoyed it a lot, and i'll be hoping for a second game, maybe with new ideas, more intriguing story and concepts.
At first i found it complicated and long, but then when i tried to obtain the ranged unit badged i discovered that archers are way powerful. I completed the game in like an hour after that discovery, all levels on hard at first try. Still a great game, has good stuff and quality for a sequel, i suggest you add a speed up button.
I think i have fallen in love with a game. I love puzzle games and i like math, and this game is a perfect combination of both. Some levels were easy and relaxing, others really complicated that gave so much satisfaction. Really a great game, hoping for a sequel.
Really good game. Nice graphics, not to hard neither to easy, and even if many people suggest to add more stuff, i find the simplicity so nice and relaxing. To me, it's a great relaxing game, and if in future you decide to do another similar with more stuff and make it more hardcore, i'll accept the challenge gladly.
Such a great game. At first i though it was awful, because insanly difficult, but the problem was that when i put down the piramid on the column it glitched and the stand didn't turn. Fixed the problem, the game was great and intriguing as it can be, good job (i suggest you look out for that piramid problem i had).
This game is simply epic. Great graphics, calm upgrade shooter, and an axe-llent story with a lot of self humor and great character, such as the villains. Really, i loved it, new favourite game and 5/5 for me.
Completed achievments, still playing, want to complete it at 100%. As the first one (completed at 100%) it is really a great game and i simply love it. Difficult, but challenging and not frustrating. As someone said, there can be some improvements, but as it is, it remains a great game.
Really a nice game, enjoyed playing it all. Some levels were pretty challenging and fun, and i must say, the final quote is a perfect ending. Great job here with this game.
This game has potential, but has many things that could make it better.
-Exchanging everything for exp. It would be practical, and wont lose anything behind. -Put the game in pause when looking into the inventory, it's such a pain while i'm doing something and a monster appears and attacks. -It's difficult to aim in this game, sometimes i'm in front of the enemy but wont make damage unless i'm in a specific position. A cool green area where the attack hits would help for this kind of gameplay.
As said, has the potential, good game and had fun playing it.
Now this i what i call a nice game, not to simple nether to difficult. Still can't find one of the friends, but can say that it remains a great game, the graphics are awesome. Let's hope they put some badges, and the next time i'll try and find that last little prick.
Great game indeed, even if two factors bothered me. First, i thing the magnet should attract even health and weapons, and you can stack weapons and not letting them go to waste. The second thing is missing, it could seem quite an improvement in a game, but i think it will only disturb the player, finally getting hold of a flamethrower, and missing 9 shots in a row. Great game, could be much better thought.
:D Wow! Thank you so much Seppy!! I'm pretty sure a sequel is coming!