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The Enchanted Cave 2

Play The Enchanted Cave 2

Mar. 20, 2015

Rating: 6

I would like to see this game continue. Either through more sequels or through the dungeon scaling and getting progressively harder. Deeper than the levels given. I was disappointed to finish the game, then work my way back down to the last level to find... disappointment. I didn't even get to max out my skill tree! Fun game, but needs to expand!

Sugar, Sugar, the Christmas special

Play Sugar, Sugar, the Christmas special

Dec. 20, 2011

Rating: -1

Personally I would prefer to see an "erase" button instead of a fast forward button. I don't have the steadiest hands and erasing a small lump that's slowing down sugar progression to redraw it would be phenomenal.

Recordshop Tycoon

Play Recordshop Tycoon

Sep. 14, 2010

Rating: 6

Hmmm. So I shoved as many possible CD racks, attractions, and other things as I could into the biggest shop, with maxing out my popularity and karma and all, started the day, hit the speed up button, and I think my shop was far too awesome, as the game ceased to function. It quite fabulously exploded into a beautiful heap of shrapnel. The amazing power of my CD store caused it to transcend physical limits and become one with the universe.

GunBot

Play GunBot

Sep. 07, 2010

Rating: 0

Pretty awesome game, but it feels a little too grindy for some of the higher end items. And the way it lets you buy higher end items is kind of awkward. Buy one gun and unlock the four ahead of it? Same with shields, just a strange concept. Would rather have "get these guns/shields at level 2, 3, 4, 5 etc". Plus, cash feels harder to come by later on than in the mid-game. Perhaps I just haven't found the right place to farm yet, though.

Coma

Play Coma

Aug. 04, 2010

Rating: 2

So at the end you seem to be able to use the left and right arrows to steer him around. Anybody find anything hidden with this little feature yet? Or is it truly just an ending sequence?

The Enchanted Cave

Play The Enchanted Cave

Jul. 12, 2010

Rating: 0

Game is awesome. Wouldn't mind seeing a "tracking sheet" to see what artifacts you do have. Also wouldn't mind artifacts being... well... artifacts. Being overjoyed at having 3 artifact chests in one level only to have all 3 give the same item is a bit... discouraging. Of course this could make the game harder, but making artifact chests much more rare would add challenge and fun to the game as well. Endless mode would be a bonus, scaling monster stats and bigger rooms. Magic system needs improvement, hotkeying one or two spells would be great. Wouldn't mind a little window that comes up when you hover over an item to see if it's better than what you already have equipped. You can't really drag items from shops over an equipped item to check stat changes like you can with items you already own. Regardless. 5/5. Very nice in its simplicity.

Zilch

Play Zilch

Oct. 13, 2009

Rating: 0

So. I'm pretty sure I'm stuck with the CPU trying to bank 250 points constantly. I have to either forfeit or sit here and watch it be stupid. Is this some kind of bug?

Flash Flash Revolution - Kongregate Application

Play Flash Flash Revolution - Kongregate Application

Oct. 09, 2009

Rating: 0

I just wish these FFR widgets had customizable controls like the actual game. It would make playing some of them so much more relaxing.

The Next Floor

Play The Next Floor

Aug. 23, 2009

Rating: 0

Needs a New Game+ feature to use all that tasty cash from the next level to abuse the higher level weapons. :)

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