So... i have everything bought in the family trait grid... now what do i do with all the points.... Please implement something for this situation. I mean, the game was fun for the week i spend on it but it could have a lot more potential.
Enjoying the game so far, just a minor point to be made. The Achievement screen gets a bit messy, maybe you should stack achievements of the same type. For example receive x total gold.
Awesome! thanks for the auto upgrade! Now i have 1 more thingy to add to it. It would be awesome if we could set a max lvl for the auto upgrader when it comes to auto eveling the lower tier weapons.
Everyone loved it and i forgot it :) I'll do smth with it, it just needs some configuration here: enable\disable weapon from auto upgrades\auto buy of reassemblies. Don't think there will be any ordering, just lowest price first.
Everything maxed out at the moment. Nothing to spend ooze or gold on. I Sure hope you are thinking about new features to implement, or maybe raise the level cap of the minions. maybe even integrate the unlocked robots in to the game? I'll keep on idle'ing just in case i need these resources :)
If you favorite the game (or already rated it highly) you'll get update announcements in your Kong messages area, so you can keep an eye out for Story 2 in an upcoming update!
I do hope you realise that with every suggestion people are making this game is turning more and more in to "Clicker Heroes". This game starts to be a direct copy of that game, but with better graphics.
I'd like to see a add 5 / 10 / 100 / 1000 button. Waking up to melt a load of stuff and having to do 20.000 clicks is annoying. I guess at this point, there is no really goal any more, but hey, i just like this idle game. It more than just a few bars moving that you just upgrade for shits and giggles... well to the eye at least.
So people complain about the mana regeneration and that it shouldn't be in the game... and you decide to double the mana cost of all spells making mana even less popular... i would love to hear the thought process for this one.
There currently is no place to level your characters if you are unable to beat the supply missions. Maybe it should be possible to replay completed missions for the same exp reward but adjusted supply rewards (so you cant farm silver keys by doing a mission that has that as a reward).
What this game needs (according to the comments and my own idea's):
1: Selling gear for supplies.
2: Lose the spam for potions option.
3: Numbers on the healthbars.
4: An option (paid if needed) to reset your characters. I would have done things different now i know the game better.
5: A way to setup your PVP team.
3rd level, i shoot one of the wooden blocks, the stone block falls on the soldiers... they are now holding the stone block up instead of ... well... being crushed...
What i would like to see, is to develop basic pet skills to advanced skills. Sometimes you find that pet with the perfect skill combination for your play-style/character. I know learning pet skills is possible for them, but advancing their skills doesn't or I have been very unfortunate so far.
Great... so i made a sandbox game out of it by not completing the Mission... now thats removed and the sandbags are removed making it impossible to just turtle and see what happens... In my humble opinion... that is a bad call... games like this need a sandbox mode if you want players to come back to the game... after finishing the mission once... there really isn't much of a challenge doing that again... any way... just my opinion.
Yeah, you are right. The achievement screen could certainly be a lot cleaner. It is on our list!