Could we get a resources per minute? In games like this there is always a choke point, if I had cash/minute and as i upgraded something it dosen't increase, ill upgrade something else.
Game freezes. I have to kill process then load. Black screen have to kill process again. 3rd time some text appears, but still frozen. have to kill process again. I think it has to do with autobuyers and the amount of XP I have. I noticed when I was upgrading manually it was laggy, sometimes to the point id click 40 times and it would take 20-30 seconds to catch up. so when spending 1e7 XP with autobuyers, it just lags it too much.
game is cool. maybe have a quick faq overlay explaining regen without buying stats (when bloody you regen) I spent a few minutes stuck there. otherwise, and I'll say the opposite of some people here, I can't wait ti get more upgrades. this is an idle game, if you are at a wall just make sure you have autorun and give it a couple hours.
so, i have been able to idle a couple days, then prestige, but the past 2 weeks, I can't even get close to my last prestige multiplier. I also spent all my crystals for upgrades, and still can't get close
"Please refresh for version 1.0.9.1 Forced tutorial reset, hotkey R. Thank you for your patience and understanding."
Still stuck at 10 A drones. I have 42(20 converted to super, so I have only 2 type A, reset does not clear this issue)
Steps in the tutorial I have already completed and surpassed are keeping me from the rest of the game. I have 3 Type A drones and 2 SdroneA, It's gonna be a while before I get to 10 (50 realistically cause I already upgraded twice). maybe include a skip button on each page of the tutorial?
I like the concept. Maybe do a walkthrough with the basic cycles from game of life, then make a level to accomplish something, then introduce the other aspects of yours, add a level for someone to complete. I liked the thumbnail, I was hoping id see it.
To reproduce what you see in the thumbnail
first flood everything with water
then put 2 standard cells side by side and let it run
As for your suggestion. It makes sense and would make the game approachable by a wider audience. I am just not sure if it's worth the time for this kind of game. I am already working on my next project which I think will have more mainstream appeal. I will be uploading a demo hopefully this or next weekend
The base cost changed. It was derpy. from 1G for 4 coal first upgrade to 11.2 G for 111 coal. and the upgrade drill page, the first upgrade was going to cost 300G or something. all upgrades were changed. but its normal now... ?
I agree with dansparrow. I think if everything starts greyed except next upgrade in each category. when you can afford something give the explanation then allow purchase. I base it off this: I skip opening tutorials that are long and wordy and see what I can click on. then if I don't understand something, I'll read about it. If that was explained I'd like the game better. Also, allow the game to still run in background. But I think you already do.
Due to maximum length, this can be I will only give my recommendations. Lower the requirements for quests complete in events, 20 should be good, and add an auto-roll in prestige menu I think 5 minutes or 300 seconds should be good with each level decreasing by 10% of the previous time.
I just tried to bring an Items big up high enough I would win. when you bid, it increases the bid by 10 gold each AND you actually PAY the amount of the bid. so its easy to spend 100K to bring an auction to 4K gold.
self-destruct hot-key? select a building and press 'k', but be careful it's not a 'sell' feature like most of us want. it explodes the structure and does additional damage to surrounding structures. BE WARNED, if your base is tight, you most likely will lose it all, and have to wait 5 minutes while the game catches up to the lag.
I have been playing for a day and this is what I can tell you about resources: It takes a LONG time to build up. Here are my suggestions: Step 1: do whatever you must to get a stock exchange, at this point farming scraps is useless because 1 gold is 1000 scraps (Numbers fluxuate, I'm just going with the average) Right now I have 7K Scraps/Click and 135 Gold/Click, converting all Gold to scraps at the stock exchange is 13K Scraps/Click. Also, get your crystal production as high as possible through any means, I am converting all my resources to garnet and building corporations. I have 18 crystals/second which comes to: 900 Garnet/Second, 9,000,000 scraps/second, 9,000 gold/second all through stock exchange. I will keep upping my crystal % through all means this way. + this to help others.
Level 43. How? I encountered a bug, the layers of the game reverse, your on the bottom and the walls are below. I moved out of the area the first time because I could not see the enemy I wanted to kill. I went to kill the next enemy and the error happened again, but I was killing him so i let it go. The game registered a kill hit over and over again, gaining me EXP and stat points with each level. 100 STR and 100 END, I quadrippled those stats but it still isn't making much of a difference per hit I am doing. The game also slowed down to a crawl because it dropped loot too. a huge square of weapons, pearls and armor. took a while just to pick up 10.
Thanks, I didn't even think of that. Press R to just skip the tutorial.